SOBRAN1E

Russia
FACEIT verified FACEIT verified On FACEIT since 2016 475 matches tracked 37 matches in 30 days
ELO ▼ 59
2,602
30-day peak: 2,661
Rank EU
#37,175
Russia #10,082 in Russia
Last updated:

How does SOBRAN1E play?

Rating 1.00 (from 363 matches) K/R 0.71 ADR 79.0 from 475 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 363 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (277 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 34%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 0.99−0.05 · Ø 1.04 better than 27%
Pistol kills per match 2.9 from the last 363
Knife kills 3 in 363 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 41%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 39x 4K, 5 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 24%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +11 pp, ELO +52
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 79.3
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 363 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −120 ELO
107 matches · 55% win rate
On Ancient −66 ELO
67 matches · 48% win rate
Between 18:00 and 24:00 −3 ELO, win rate 45%
On Mondays −210 ELO, win rate 44%

SOBRAN1E loses the most ELO on Mirage: −120 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 2.33 · Dust 2

Maps in detail

from the last 363 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2110
46% better than 27%
0.73 better than 41%
79.5 better than 40%
1.03 better than 43%
51% of 501 duels better than 45%
38% of 60 situations right on the average
Mirage107
55% better than 60%
0.74 better than 46%
82.7 better than 57%
1.02 better than 41%
50% of 604 duels better than 39%
36% of 59 situations better than 41%
Ancient67
48% better than 34%
0.66 better than 11%
73.7 better than 12%
0.92 better than 13%
43% of 290 duels better than 9%
35% of 34 situations better than 42%
Anubis25
52% better than 46%
0.71 better than 30%
79.3 better than 38%
1.00 better than 34%
45% of 101 duels better than 15%
40% of 15 situations right on the average
Inferno20
55% better than 40%
0.71 better than 24%
80.5 better than 32%
0.98 better than 16%
46% of 92 duels better than 11%
9% of 11 situations better than 3%
Nuke20
50% better than 36%
0.65 better than 7%
70.9 better than 5%
0.94 better than 16%
49% of 98 duels better than 30%
33% of 9 situations better than 33%
Cache14
64% -
0.76 -
85.4 -
1.09-
51% of 88 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SOBRAN1E plays

Across 475 matches SOBRAN1E averages K/R 0.71 and ADR 79.0; the rating across the 363 rated matches is 1.00. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 129 of 363 matches the rating was 1.10 or higher (36%), in 158 it was below 0.90. In 277 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: August 2026 at 1.01. SOBRAN1E loses the most ELO on Mirage (−120 ELO, win rate 55%). Things go best on Anubis (+60 ELO, win rate 52%). Improved over the last three months: Headshots +11 pp, ELO +52. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 79.3. Last 30 days: 37 matches, win rate 49%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.