SL1K07

Israel
On FACEIT since 2022 223 matches tracked 61 matches in 30 days
ELO ▲ 103
2,034
30-day peak: 2,046
Rank EU
#219,410
Israel #1,006 in Israel
Last updated:

How does SL1K07 play?

Rating 1.09 K/R 0.77 ADR 82.3 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 223 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 2.5
Zeus kills1 in 223 matches
Knife kills 27 in 223 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.3%).

2K rounds 14.9%+1.6 pp · Ø 13.3% better than 83%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 27x 4K, 3 aces in 204 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 76%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SL1K07 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 223 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.81.

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −23 ELO
36 matches · 47% win rate
In match 4 of the day ±0 ELO
29 matches · 34% win rate
On Mondays +5 ELO, win rate 29%

SL1K07 loses the most ELO on Anubis: −23 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Mirage
  3. Most kills in a match: 37 · Nuke

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
51% better than 48%
0.77 better than 67%
83.8 better than 68%
1.08 better than 69%
54% of 259 duels better than 69%
33% of 54 situations better than 36%
Dust 254
48% better than 38%
0.79 better than 74%
80.6 better than 48%
1.10 better than 72%
52% of 221 duels better than 54%
38% of 32 situations right on the average
Anubis36
47% better than 32%
0.83 better than 89%
86.2 better than 79%
1.19 better than 92%
54% of 151 duels better than 65%
45% of 31 situations better than 71%
Ancient27
48% better than 40%
0.71 better than 33%
78.3 better than 32%
1.00 better than 39%
43% of 122 duels better than 9%
53% of 17 situations better than 85%
Nuke18
44% better than 16%
0.74 better than 41%
82.0 better than 48%
1.04 better than 43%
48% of 77 duels better than 26%
26% of 19 situations better than 18%
Cache9
33% -
0.71 -
75.7 -
0.99-
56% of 25 duels -
33% of 6 situations -
Inferno9
56% -
0.72 -
83.7 -
1.01-
30% of 33 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SL1K07 plays

Across 223 matches SL1K07 averages K/R 0.77, ADR 82.3 and a rating of 1.09. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 42% headshots. The strongest map is Mirage with a 51% win rate in 69 matches. In 111 of 223 matches the rating was 1.10 or higher (50%), in 64 it was below 0.90. In 204 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. SL1K07 loses the most ELO on Anubis (−23 ELO, win rate 47%). Things go best in match 2 of the day (+61 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, +61 ELO. Last 30 days: 61 matches, win rate 48%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.