SK_13

Tajikistan
On FACEIT since 2024 41 matches tracked
Last updated:

How does SK_13 play?

Rating 1.06 K/R 0.74 ADR 76.5 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherAWPerMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 59%+8 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

60% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 60%+21 pp · Ø 39% better than 99%
Clutch 1v2 won 41%+20 pp · Ø 21% better than 99%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 82%
AWP share of kills 20%+10 pp · Ø 10% better than 86%
K/D 1.07+0.05 · Ø 1.02 better than 68%
Pistol kills per match 3.5
Knife kills 3 in 41 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.0%).

2K rounds 14.2%+1.0 pp · Ø 13.2% better than 73%
3K rounds 5.6%+1.6 pp · Ø 4.0% better than 95%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 6%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 11%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SK_13 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 24 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.86
JulAugSepOct

Patterns

Soon this shows where SK_13 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 13 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Anubis
  2. Highest rating in a match: 1.97 · Anubis
  3. Longest win streak: 3 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
54% -
0.74 -
76.8 -
1.05-
55% of 64 duels -
71% of 7 situations -
Anubis8
38% -
0.85 -
84.0 -
1.18-
53% of 55 duels -
63% of 8 situations -
Mirage8
50% -
0.66 -
71.6 -
0.97-
48% of 33 duels -
20% of 5 situations -
Ancient7
57% -
0.78 -
80.6 -
1.13-
57% of 37 duels -
50% of 8 situations -
Inferno4
75% -
0.68 -
66.7 -
0.96-
65% of 17 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SK_13 plays

Across 41 matches SK_13 averages K/R 0.74, ADR 76.5 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 60%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 55% headshots. In 20 of 41 matches the rating was 1.10 or higher (49%), in 15 it was below 0.90. In 20 matches with detailed stats: 9 4Ks and 0 aces. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.