SILLY-WOMAN

Iceland
On FACEIT since 2019 154 matches tracked 36 matches in 30 days
Last updated:

How does SILLY-WOMAN play?

Rating 0.99 K/R 0.71 ADR 80.8 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Strength
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 8%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.7%−0.1 pp · Ø 12.8% better than 37%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 32%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 24x 4K, 3 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 6.6+2.5 · Ø 4.1 better than 92%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 25%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +7 pp, ELO +140
= Stayed the same
K/R at 0.71, Rating at 0.99, ADR at 81.0, Headshots at 38%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months unchanged at 0.71. Right on the average (0.71).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −53 ELO
25 matches · 36% win rate
On Ancient −25 ELO
22 matches · 68% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 44%
On Sundays −28 ELO, win rate 39%

SILLY-WOMAN loses the most ELO in match 3 of the day: −53 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Dust 2
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 39 · Nuke

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
52% better than 54%
0.71 better than 42%
81.4 better than 58%
1.01 right on the average
54% of 130 duels better than 72%
41% of 29 situations better than 60%
Dust 245
42% better than 25%
0.72 right on the average
81.6 better than 61%
0.99 better than 43%
46% of 173 duels better than 25%
32% of 31 situations better than 35%
Ancient22
68% better than 93%
0.72 right on the average
81.3 better than 56%
1.00 better than 53%
52% of 58 duels better than 60%
50% of 10 situations better than 79%
Anubis18
33% better than 7%
0.70 better than 38%
78.7 better than 45%
0.94 better than 27%
42% of 78 duels better than 12%
63% of 8 situations better than 95%
Inferno11
55% -
0.69 -
78.5 -
0.98-
47% of 45 duels -
0% of 1 situations -
Nuke8
50% -
0.72 -
82.0 -
0.98-
55% of 29 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SILLY-WOMAN plays

Across 154 matches SILLY-WOMAN averages K/R 0.71, ADR 80.8 and a rating of 0.99. Biggest strength: Utility damage per round at 6.6, better than 92% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 16.0 kills per match with 38% headshots. The strongest map is Ancient with a 68% win rate in 22 matches. In 49 of 154 matches the rating was 1.10 or higher (32%), in 62 it was below 0.90. In 133 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: October 2026 at 1.09. SILLY-WOMAN loses the most ELO in match 3 of the day (−53 ELO, win rate 36%). Things go best on Dust 2 (+28 ELO, win rate 42%). Match no. 1 of the day goes best: 56% win rate, −44 ELO. Improved over the last three months: Win rate +7 pp, ELO +140. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 81.0, Headshots at 38%. Last 30 days: 36 matches, win rate 47%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.