SHOLANOV

Åland Islands
On FACEIT since 2021 137 matches tracked 96 matches in 30 days
ELO ▲ 359
2,138
30-day peak: 2,138
Rank EU
#162,337
Åland Islands #94 in Åland Islands
Last updated:

How does SHOLANOV play?

Rating 1.00 K/R 0.73 ADR 81.1 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.6
Knife kills 8 in 137 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 21x 4K, 1 ace in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 91%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SHOLANOV is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 117 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.75
JanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −42 ELO
32 matches · 59% win rate
In match 1 of the day +114 ELO
29 matches · 52% win rate
On Mondays +54 ELO, win rate 48%

SHOLANOV loses the most ELO on Dust 2: −42 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 2.24 · Cache
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
57% better than 70%
0.69 better than 28%
77.9 better than 37%
0.94 better than 23%
49% of 235 duels better than 40%
39% of 18 situations better than 52%
Dust 232
59% better than 76%
0.74 right on the average
79.8 better than 44%
1.03 right on the average
53% of 144 duels better than 59%
43% of 30 situations better than 66%
Ancient24
67% better than 92%
0.78 better than 68%
88.6 better than 82%
1.08 better than 68%
50% of 108 duels better than 43%
50% of 14 situations better than 79%
Anubis14
64% -
0.66 -
78.2 -
0.91-
49% of 53 duels -
40% of 5 situations -
Cache14
64% -
0.80 -
87.9 -
1.13-
51% of 72 duels -
45% of 11 situations -
Nuke4
50% -
0.76 -
79.4 -
1.05-
50% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SHOLANOV plays

Across 137 matches SHOLANOV averages K/R 0.73, ADR 81.1 and a rating of 1.00. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 44% headshots. The strongest map is Ancient with a 67% win rate in 24 matches. In 53 of 137 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 117 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: October 2026 at 1.03. SHOLANOV loses the most ELO on Dust 2 (−42 ELO, win rate 59%). Things go best on Mirage (+54 ELO, win rate 57%). Match no. 2 of the day goes best: 67% win rate, −6 ELO. Last 30 days: 96 matches, win rate 60%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.