SHAGUAR1NH0

Switzerland
On FACEIT since 2020 429 matches tracked 102 matches in 30 days
ELO ▼ 11
2,144
30-day peak: 2,297
Rank EU
#159,777
Switzerland #1,257 in Switzerland
Last updated:

How does SHAGUAR1NH0 play?

Rating 1.01 K/R 0.71 ADR 80.2 from 429 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 429 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (333 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.5
Knife kills 1 in 429 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 50x 4K, 6 aces in 333 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.08, Headshots +4 pp
= Stayed the same
ADR at 80.5, Win rate at 48%
▼ Got worse
ELO −198

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 429 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −122 ELO
120 matches · 53% win rate
On Anubis −19 ELO
72 matches · 46% win rate
Between 0:00 and 6:00 +7 ELO, win rate 41%
On Sundays −158 ELO, win rate 42%

SHAGUAR1NH0 loses the most ELO on Mirage: −122 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Highest rating in a match: 2.38 · Mirage

Maps in detail

from the last 429 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage120
53% better than 57%
0.68 better than 24%
77.9 better than 37%
0.97 better than 31%
43% of 451 duels better than 11%
38% of 73 situations right on the average
Dust 294
48% better than 38%
0.67 better than 18%
75.1 better than 21%
0.96 better than 25%
46% of 352 duels better than 22%
34% of 56 situations better than 43%
Anubis72
46% better than 28%
0.76 better than 62%
84.3 better than 69%
1.08 better than 67%
50% of 309 duels better than 43%
35% of 51 situations better than 43%
Ancient60
48% better than 40%
0.78 better than 68%
87.5 better than 79%
1.11 better than 75%
52% of 230 duels better than 55%
29% of 35 situations better than 26%
Cache34
41% -
0.67 -
77.6 -
0.94-
46% of 134 duels -
52% of 25 situations -
Inferno26
58% better than 65%
0.68 better than 27%
81.1 better than 51%
0.94 better than 21%
41% of 106 duels better than 7%
50% of 18 situations better than 79%
Nuke16
31% better than 1%
0.75 better than 46%
85.9 better than 66%
1.01 better than 34%
50% of 76 duels better than 36%
40% of 5 situations right on the average
Vertigo7
57% -
0.77 -
82.4 -
1.10-
52% of 33 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SHAGUAR1NH0 plays

Across 429 matches SHAGUAR1NH0 averages K/R 0.71, ADR 80.2 and a rating of 1.01. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 47%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 45% headshots. The strongest map is Inferno with a 58% win rate in 26 matches. In 157 of 429 matches the rating was 1.10 or higher (37%), in 167 it was below 0.90. In 333 matches with detailed stats: 50 4Ks and 6 aces. Best month by rating: October 2026 at 1.04. SHAGUAR1NH0 loses the most ELO on Mirage (−122 ELO, win rate 53%). Things go best on Ancient (+70 ELO, win rate 48%). Match no. 3 of the day goes best: 54% win rate, −18 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Headshots +4 pp. Got weaker: ELO −198. Unchanged in recent months: ADR at 80.5, Win rate at 48%. Last 30 days: 102 matches, win rate 49%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.