SEX_BANANA

USA
145 matches tracked
Last updated:

How does SEX_BANANA play?

Rating 0.95 (from 124 matches) K/R 0.69 ADR 78.9 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 124 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 49%−1 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 48%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 32%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 47%+2 pp · Ø 45% better than 60%
AWP share of kills 17%+7 pp · Ø 10% better than 80%
K/D 0.92−0.08 · Ø 1.00 better than 28%
Pistol kills per match 2.4
Knife kills 6 in 145 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.0%).

2K rounds 11.9%−1.1 pp · Ø 13.0% better than 24%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 63%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 17x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 5.7+1.6 · Ø 4.1 better than 85%
Enemies flashed per round 0.31+0.05 · Ø 0.26 better than 68%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
ADR +4.5
= Stayed the same
K/R at 0.69, Headshots at 47%, Win rate at 45%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months unchanged at 0.69. Slightly below the average (0.72).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
27 matches · 59% win rate
In match 2 of the day +33 ELO
20 matches · 35% win rate
Between 12:00 and 18:00 +29 ELO, win rate 39%
On Tuesdays +79 ELO, win rate 36%

SEX_BANANA loses the most ELO on Anubis: −25 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 34 · Cache

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
33% better than 7%
0.65 better than 19%
74.3 better than 26%
0.89 better than 16%
42% of 171 duels better than 12%
39% of 18 situations better than 56%
Dust 228
57% better than 75%
0.65 better than 18%
73.6 better than 21%
0.92 better than 26%
48% of 130 duels better than 39%
0% of 7 situations better than 1%
Anubis27
59% better than 75%
0.75 better than 67%
85.6 better than 88%
1.09 better than 84%
57% of 115 duels better than 85%
35% of 17 situations better than 43%
Ancient21
24% better than 1%
0.67 better than 26%
82.8 better than 72%
0.84 better than 7%
44% of 98 duels better than 18%
13% of 8 situations better than 6%
Inferno20
55% better than 63%
0.70 right on the average
79.4 better than 53%
1.00 better than 56%
60% of 87 duels better than 91%
50% of 20 situations better than 78%
Nuke10
40% -
0.66 -
75.3 -
0.91-
45% of 56 duels -
67% of 9 situations -
Cache5
40% -
0.89 -
98.6 -
1.12-
63% of 38 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SEX_BANANA plays

Across 145 matches SEX_BANANA averages K/R 0.69 and ADR 78.9; the rating across the 124 rated matches is 0.95. Biggest strength: Rounds with first kill at 13%, better than 87% of level 6 players. Averages 15.0 kills per match with 47% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 37 of 124 matches the rating was 1.10 or higher (30%), in 57 it was below 0.90. In 124 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. SEX_BANANA loses the most ELO on Anubis (−25 ELO, win rate 59%). Things go best on Mirage (+34 ELO, win rate 33%). Improved over the last three months: ADR +4.5. Unchanged in recent months: K/R at 0.69, Headshots at 47%, Win rate at 45%. Last 30 days: 1 matches, win rate 0%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.