SARMA

Brazil
53 matches tracked 20 matches in 30 days
Last updated:

How does SARMA play?

Rating 0.91 K/R 0.65 ADR 73.8 from 53 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 53 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 11% weak 0.75 to 0.89 28% very weak below 0.75 30%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 7%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Weakness
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 43%−6 pp · Ø 49% better than 22%
AWP share of kills 0%−10 pp · Ø 10% better than 1%
K/D 0.90−0.10 · Ø 1.00 better than 13%
Pistol kills per match 2.6

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 34%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 10%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 6x 4K, 1 ace in 46 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether SARMA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 53 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: October 2026 with 0.68.

Patterns

From the last 53 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
22 matches · 41% win rate

SARMA loses the most ELO in match 1 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 1.86 · Nuke
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 53 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
33% better than 6%
0.63 better than 12%
77.3 better than 38%
0.84 better than 6%
53% of 49 duels better than 66%
20% of 10 situations better than 10%
Dust 210
50% -
0.61 -
71.0 -
0.89-
48% of 23 duels -
50% of 8 situations -
Ancient8
63% -
0.65 -
70.8 -
0.95-
47% of 30 duels -
13% of 8 situations -
Anubis8
25% -
0.70 -
71.2 -
0.98-
48% of 27 duels -
29% of 7 situations -
Cache3
67% -
0.44 -
54.3 -
0.68-
33% of 6 duels -
0% of 1 situations -
Inferno3
67% -
0.60 -
76.7 -
0.86-
60% of 10 duels -
-
Nuke3
100% -
0.97 -
97.6 -
1.38-
78% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How SARMA plays

Across 53 matches SARMA averages K/R 0.65, ADR 73.8 and a rating of 0.91. Most room to improve: Clutch 1v1 won at 27%, better than only 7% of level 9 players. Averages 14.0 kills per match with 43% headshots. The strongest map is Dust 2 with a 50% win rate in 10 matches. In 16 of 53 matches the rating was 1.10 or higher (30%), in 31 it was below 0.90. In 46 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: October 2026 at 0.94. SARMA loses the most ELO in match 1 of the day (±0 ELO, win rate 41%). Last 30 days: 20 matches, win rate 35%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.