SANGVINARIVS

Hungary
45 matches tracked 26 matches in 30 days
ELO ▲ 258
2,001
30-day peak: 2,001
Rank EU
#244,979
Hungary #1,206 in Hungary
Last updated:

How does SANGVINARIVS play?

Rating 1.10 K/R 0.75 ADR 79.9 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 33% good 1.10 to 1.29 20% normal 0.90 to 1.09 9% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (36 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 80%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.00).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 23%+13 pp · Ø 10% better than 91%
K/D 1.16+0.16 · Ø 1.00 better than 92%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.2%).

2K rounds 15.2%+2.0 pp · Ø 13.2% better than 92%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 16%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 6x 4K, 1 ace in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.9−0.4 · Ø 4.3 better than 44%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 37%
Deaths per round 65%−7 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
Whether SANGVINARIVS is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 36 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83.

Patterns

Soon this shows where SANGVINARIVS loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 14 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Most kills in a match: 27 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
43% -
0.75 -
81.3 -
1.07-
51% of 41 duels -
25% of 8 situations -
Mirage14
57% -
0.73 -
74.7 -
1.09-
52% of 48 duels -
56% of 9 situations -
Ancient6
50% -
0.78 -
89.6 -
1.14-
43% of 30 duels -
25% of 4 situations -
Anubis4
75% -
0.79 -
79.4 -
1.14-
60% of 20 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SANGVINARIVS plays

Across 45 matches SANGVINARIVS averages K/R 0.75, ADR 79.9 and a rating of 1.10. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 9 players. Averages 15.9 kills per match with 46% headshots. The strongest map is Mirage with a 57% win rate in 14 matches. In 25 of 45 matches the rating was 1.10 or higher (56%), in 16 it was below 0.90. In 36 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: October 2026 at 1.19. Last 30 days: 26 matches, win rate 58%, net ELO +134.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.