S55S5

Romania
On FACEIT since 2022 214 matches tracked
Last updated:

How does S55S5 play?

Rating 1.06 K/R 0.78 ADR 88.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 214 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 90%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 14%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 59%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 3%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 52%+1 pp · Ø 51% better than 56%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.02−0.01 · Ø 1.03 better than 38%
Pistol kills per match 3.0
Knife kills 6 in 214 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 62%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 46%
MVPs per match 2.7+0.4 · Ø 2.3 better than 82%
4Ks and aces 34x 4K, 3 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 68%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.07, ADR −5.3, Win rate −3 pp, ELO −137

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.82). Just above the average (0.74).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −42 ELO
47 matches · 49% win rate
On Mirage −15 ELO
74 matches · 49% win rate
Between 0:00 and 6:00 −122 ELO, win rate 39%
On Thursdays −171 ELO, win rate 33%

S55S5 loses the most ELO on Anubis: −42 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.73 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
49% better than 37%
0.80 better than 73%
88.0 better than 78%
1.08 better than 61%
54% of 434 duels better than 64%
25% of 28 situations better than 15%
Anubis47
49% better than 34%
0.80 better than 74%
89.5 better than 87%
1.08 better than 62%
51% of 275 duels better than 45%
26% of 19 situations better than 21%
Dust 247
55% better than 62%
0.76 better than 56%
88.0 better than 79%
1.04 better than 46%
52% of 330 duels right on the average
54% of 13 situations better than 87%
Ancient28
43% better than 18%
0.76 better than 55%
87.8 better than 77%
1.03 better than 45%
51% of 156 duels better than 44%
38% of 13 situations right on the average
Cache7
29% -
0.86 -
96.7 -
1.13-
59% of 51 duels -
0% of 2 situations -
Inferno6
67% -
0.74 -
81.4 -
1.01-
58% of 40 duels -
33% of 3 situations -
Nuke4
50% -
0.56 -
72.2 -
0.72-
39% of 31 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How S55S5 plays

Across 214 matches S55S5 averages K/R 0.78, ADR 88.1 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.0 kills per match with 52% headshots. The strongest map is Dust 2 with a 55% win rate in 47 matches. In 96 of 214 matches the rating was 1.10 or higher (45%), in 72 it was below 0.90. In 127 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: July 2026 at 1.10. S55S5 loses the most ELO on Anubis (−42 ELO, win rate 49%). Things go best on Ancient (+94 ELO, win rate 43%). Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.06, Rating −0.07, ADR −5.3, Win rate −3 pp, ELO −137. Last 30 days: 8 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.