S2k1r0

JP
224 matches tracked 57 matches in 30 days
Last updated:

How does S2k1r0 play?

Rating 1.13 (from 68 matches) K/R 0.77 ADR 85.0 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92% on level 8
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 75%
Rating spread from 68 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 26% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 10%
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 49%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+3 pp better than 65%
Clutch 1v2 won 19%−3 pp better than 33%
Clutch kills per match 1.4−0.3 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 36%−11 pp better than 4%
AWP share of kills 16%+6 pp better than 78%
K/D 1.03+0.03 better than 62%
Pistol kills per match 2.7
Knife kills 7 in 224 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.6 pp better than 64%
Rounds with 3K 4.9%+1.0 pp better than 88%
MVPs per match 2.3+0.1 better than 58%
4Ks and aces 26x 4K, 1 ace in 156 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 44%
Utility damage per round 2.5−1.7 better than 11%
Enemies flashed per round 0.21−0.07 better than 34%
Rounds with a death 74%+2 pp better than 30%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Win rate +5 pp, ELO +110
= Stayed the same
K/R at 0.77, ADR at 84.2, Headshots at 36%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months unchanged at 0.77.

Patterns

From the last 224 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −55 ELO
70 matches · 54% wins
On Anubis −51 ELO
43 matches · 44% wins
In match 1 of the day −24 ELO
52 matches · 38% wins

S2k1r0 loses the most ELO on Dust 2: −55 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
54% better than 65%
0.78 better than 77%
87.2 better than 84%
1.08 better than 74%
46% of 338 duels better than 24%
25% of 28 situations better than 18%
Mirage68
49% better than 42%
0.81 better than 86%
86.9 better than 84%
1.16 better than 90%
53% of 344 duels better than 64%
52% of 29 situations better than 84%
Anubis43
44% better than 27%
0.71 better than 37%
80.7 better than 52%
1.09-
44% of 237 duels better than 16%
38% of 16 situations level
Ancient25
48% better than 38%
0.80 better than 86%
87.8 better than 88%
1.16-
53% of 133 duels better than 66%
46% of 13 situations better than 68%
Nuke10
50% -
0.73 -
78.1 -
1.36-
52% of 58 duels -
75% of 4 situations -
Inferno8
38% -
0.60 -
74.5 -
1.15-
49% of 49 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S2k1r0 plays

Across 224 matches S2k1r0 averages K/R 0.77 and ADR 85.0; the rating across the 68 rated matches is 1.13. Biggest strength: Rating at 1.13. That is better than 92% of players on level 8. Most room to improve: Headshot rate at 36%. That is better than only 4% of players on level 8. On average 16.9 kills per match, 36% of them headshots. The strongest map is Dust 2 with a 54% win rate in 70 matches. In 35 of 68 matches the rating was 1.10 or higher (51%), in 17 it was below 0.90. In 156 matches with detailed stats: 26 4Ks and 1 aces. Best month by rating: October 2026 at 1.17. S2k1r0 loses the most ELO on Dust 2 (−55 ELO, win rate 54%). Things go best on Mirage (+66 ELO, win rate 49%). Improved over the last three months: Win rate +5 pp, ELO +110. Unchanged in recent months: K/R at 0.77, ADR at 84.2, Headshots at 36%. Last 30 days: 57 matches, win rate 51%, ELO balance +19.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.