S1zofren

Turkey
On FACEIT since 2024 194 matches tracked
Last updated:

How does S1zofren play?

Rating 0.90 K/R 0.67 ADR 75.7 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 194 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 34%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−4 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so slightly below the average (0.97).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.88−0.09 · Ø 0.97 better than 11%
Pistol kills per match 2.6
Knife kills 2 in 194 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so clearly below the average (3.8%).

2K rounds 12.8%0.0 pp · Ø 12.8% right on the average
3K rounds 2.9%−0.9 pp · Ø 3.8% better than 11%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 22x 4K, 1 ace in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 44%
Deaths per round 76%+3 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, ELO +287
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.05, ADR −7.9, Win rate −12 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.66 (at the start 0.70). Slightly below the average (0.71).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −55 ELO
24 matches · 46% win rate
On Anubis −27 ELO
29 matches · 66% win rate
Between 0:00 and 6:00 +27 ELO, win rate 40%
On Tuesdays +36 ELO, win rate 41%

S1zofren loses the most ELO in match 4 of the day: −55 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Ancient
  2. Highest rating in a match: 1.93 · Mirage
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
35% better than 8%
0.66 better than 19%
75.5 better than 28%
0.88 better than 11%
41% of 218 duels better than 9%
35% of 23 situations better than 41%
Dust 244
57% better than 75%
0.66 better than 19%
74.3 better than 22%
0.89 better than 12%
44% of 194 duels better than 17%
34% of 29 situations better than 42%
Ancient32
53% better than 60%
0.70 better than 37%
78.6 better than 42%
0.92 better than 22%
49% of 182 duels better than 41%
38% of 24 situations right on the average
Anubis29
66% better than 89%
0.70 better than 38%
78.8 better than 45%
0.99 better than 46%
48% of 145 duels better than 38%
50% of 14 situations better than 77%
Inferno20
65% better than 87%
0.67 better than 30%
78.1 better than 46%
0.93 better than 26%
53% of 87 duels better than 62%
50% of 6 situations better than 78%
Cache16
50% -
0.58 -
67.0 -
0.81-
38% of 88 duels -
0% of 6 situations -
Nuke4
25% -
0.70 -
74.9 -
0.90-
42% of 26 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S1zofren plays

Across 194 matches S1zofren averages K/R 0.67, ADR 75.7 and a rating of 0.90. Most room to improve: Rating at 0.90, better than only 11% of level 8 players. Averages 14.6 kills per match with 48% headshots. The strongest map is Anubis with a 66% win rate in 29 matches. In 46 of 194 matches the rating was 1.10 or higher (24%), in 105 it was below 0.90. In 173 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: July 2026 at 0.95. S1zofren loses the most ELO in match 4 of the day (−55 ELO, win rate 46%). Things go best on Dust 2 (+78 ELO, win rate 57%). Improved over the last three months: Headshots +4 pp, ELO +287. Got weaker: K/R −0.04, Rating −0.05, ADR −7.9, Win rate −12 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.