S1gNeR_09
Name history of S1gNeR_09
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.92 K/D and so slightly below the average (0.99).
Impact
WeaknessExactly 2 kills in 10.7% of rounds and so well below the average (13.1%).
Utility and deaths
Average0.40 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: July 2026 with 0.75.
Rating, 1.00 is an average match
Best month: July 2026 with 1.08.
Damage per round (ADR)
Best month: July 2026 with 83.1.
Share of headshot kills
Best month: September 2026 with 52%.
Matches won (win rate)
Best month: October 2026 with 86%.
Best month: August 2026 with 1,619.
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 101 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
S1gNeR_09 loses the most ELO on Mirage: −22 ELO, 59% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 30 · Mirage
- Highest rating in a match: 1.69 · Ancient
Maps in detail
from the last 101 matchesCompared with players on the same level who have at least 15 matches on the map.
How S1gNeR_09 plays
Across 101 matches S1gNeR_09 averages K/R 0.65, ADR 70.8 and a rating of 0.93. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Damage per round (ADR) at 70.8, better than only 6% of level 8 players. Averages 13.9 kills per match with 51% headshots. The strongest map is Ancient with a 67% win rate in 18 matches. In 24 of 101 matches the rating was 1.10 or higher (24%), in 48 it was below 0.90. In 86 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. S1gNeR_09 loses the most ELO on Mirage (−22 ELO, win rate 59%). Things go best in match 1 of the day (+27 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +27 ELO. Last 30 days: 20 matches, win rate 65%, net ELO +23.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.