S1L3nc3R

Belarus
On FACEIT since 2015 112 matches tracked 50 matches in 30 days
ELO ▼ 206
2,552
30-day peak: 2,758
Rank EU
#44,024
Belarus #1,071 in Belarus
Last updated:

How does S1L3nc3R play?

Rating 1.13 (from 91 matches) K/R 0.79 ADR 85.9 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 91 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Strength
Last one alive

58% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 58%+19 pp · Ø 39% better than 99%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.11+0.07 · Ø 1.04 better than 69%
Pistol kills per match 3.0
Knife kills 1 in 112 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 84%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 70%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 22x 4K, 3 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 71%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 65%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.11, Rating +0.15, ADR +5.7, Headshots +3 pp
= Stayed the same
Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months: 0.83 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
23 matches · 43% win rate
On Mirage −25 ELO
30 matches · 53% win rate
On Dust 2 −17 ELO
34 matches · 53% win rate

S1L3nc3R loses the most ELO in match 1 of the day: −51 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.86 · Dust 2
  2. Most kills in a match: 49 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
53% right on the average
0.87 better than 92%
91.0 better than 87%
1.23 better than 91%
63% of 134 duels better than 94%
44% of 16 situations better than 68%
Mirage30
53% right on the average
0.78 better than 65%
85.3 better than 69%
1.13 better than 76%
44% of 107 duels better than 11%
47% of 15 situations better than 75%
Anubis14
50% -
0.75 -
86.0 -
1.09-
37% of 41 duels -
100% of 2 situations -
Ancient13
46% -
0.72 -
84.9 -
0.97-
39% of 36 duels -
33% of 6 situations -
Nuke9
44% -
0.80 -
81.6 -
1.19-
48% of 33 duels -
60% of 5 situations -
Cache6
33% -
0.79 -
82.8 -
1.11-
70% of 27 duels -
100% of 3 situations -
Inferno3
67% -
0.60 -
71.1 -
0.86-
45% of 11 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S1L3nc3R plays

Across 112 matches S1L3nc3R averages K/R 0.79 and ADR 85.9; the rating across the 91 rated matches is 1.13. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 17.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 53% win rate in 34 matches. In 45 of 91 matches the rating was 1.10 or higher (49%), in 30 it was below 0.90. In 71 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.27. S1L3nc3R loses the most ELO in match 1 of the day (−51 ELO, win rate 43%). Improved over the last three months: K/R +0.11, Rating +0.15, ADR +5.7, Headshots +3 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 50 matches, win rate 46%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.