S1GMAD0G

United Kingdom
On FACEIT since 2022 196 matches tracked 80 matches in 30 days
ELO ▲ 56
2,181
30-day peak: 2,348
Rank EU
#145,817
United Kingdom #2,689 in United Kingdom
Last updated:

How does S1GMAD0G play?

Rating 1.13 K/R 0.82 ADR 85.4 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 196 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 9% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 6%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 61%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.16+0.13 · Ø 1.03 better than 87%
Pistol kills per match 2.9
Zeus kills1 in 196 matches
Knife kills 7 in 196 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 87%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 30x 4K, 3 aces in 135 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 7%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +53
= Stayed the same
K/R at 0.82, Rating at 1.14, ADR at 85.6, Headshots at 51%, Win rate at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months unchanged at 0.82. Clearly above the average (0.74).

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −64 ELO
54 matches · 41% win rate
On Nuke −62 ELO
42 matches · 50% win rate
Between 12:00 and 18:00 −132 ELO, win rate 41%
On Mondays −174 ELO, win rate 33%

S1GMAD0G loses the most ELO from match 5 of the day: −64 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Ancient
  2. Longest win streak: 11 wins in a row · Nuke
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
47% better than 34%
0.85 better than 90%
86.2 better than 75%
1.18 better than 89%
64% of 329 duels better than 98%
33% of 57 situations better than 38%
Nuke42
50% better than 41%
0.85 better than 85%
87.4 better than 73%
1.17 better than 81%
59% of 137 duels better than 80%
29% of 24 situations better than 24%
Anubis33
52% right on the average
0.77 better than 69%
84.7 better than 71%
1.09 better than 73%
60% of 144 duels better than 88%
47% of 19 situations better than 72%
Ancient27
48% better than 41%
0.81 better than 79%
86.0 better than 73%
1.08 better than 68%
56% of 165 duels better than 73%
13% of 16 situations better than 4%
Cache12
33% -
0.74 -
77.6 -
1.03-
60% of 52 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S1GMAD0G plays

Across 196 matches S1GMAD0G averages K/R 0.82, ADR 85.4 and a rating of 1.13. Biggest strength: Opening duels won at 61%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 51% headshots. The strongest map is Anubis with a 52% win rate in 33 matches. In 99 of 196 matches the rating was 1.10 or higher (51%), in 44 it was below 0.90. In 135 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.17. S1GMAD0G loses the most ELO from match 5 of the day (−64 ELO, win rate 41%). Things go best in match 3 of the day (+49 ELO, win rate 57%). Match no. 4 of the day goes best: 67% win rate, −40 ELO. Improved over the last three months: ELO +53. Unchanged in recent months: K/R at 0.82, Rating at 1.14, ADR at 85.6, Headshots at 51%, Win rate at 47%. Last 30 days: 80 matches, win rate 48%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.