S13dlak

Poland
115 matches tracked 14 matches in 30 days
Last updated:

How does S13dlak play?

Rating 0.97 K/R 0.69 ADR 77.9 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 20%
Opening duels won 43%−6 pp · Ø 49% better than 6%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 18%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.97−0.01 · Ø 0.98 better than 46%
Pistol kills per match 1.9
Knife kills 1 in 115 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so clearly below the average (3.8%).

2K rounds 12.0%−0.9 pp · Ø 12.9% better than 23%
3K rounds 2.9%−0.9 pp · Ø 3.8% better than 11%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 11x 4K, 1 ace in 84 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.26).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 7.3+3.2 · Ø 4.1 better than 95%
Enemies flashed per round 0.57+0.31 · Ø 0.26 better than 96%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.15, Rating −0.19, ADR −15.2, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.91. Last 3 months: 0.66 (at the start 0.81). Slightly below the average (0.71).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −62 ELO
27 matches · 48% win rate
On Mirage −55 ELO
42 matches · 45% win rate
In match 2 of the day ±0 ELO
24 matches · 46% win rate

S13dlak loses the most ELO in match 1 of the day: −62 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 32 · Mirage
  3. Highest rating in a match: 2.10 · Anubis

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
45% better than 33%
0.66 better than 24%
71.6 better than 15%
0.93 better than 26%
43% of 138 duels better than 16%
39% of 28 situations better than 54%
Ancient20
60% better than 81%
0.78 better than 78%
86.6 better than 84%
1.10 better than 83%
49% of 109 duels better than 42%
29% of 14 situations better than 26%
Dust 214
71% -
0.67 -
79.3 -
0.98-
43% of 58 duels -
33% of 6 situations -
Anubis12
42% -
0.69 -
78.8 -
0.93-
37% of 46 duels -
20% of 15 situations -
Inferno12
50% -
0.61 -
77.9 -
0.78-
43% of 58 duels -
29% of 7 situations -
Nuke11
64% -
0.68 -
76.7 -
1.00-
45% of 55 duels -
50% of 8 situations -
Cache4
75% -
0.98 -
100.5 -
1.33-
80% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How S13dlak plays

Across 115 matches S13dlak averages K/R 0.69, ADR 77.9 and a rating of 0.97. Biggest strength: Utility damage per round at 7.3, better than 95% of level 7 players. Most room to improve: Opening duels won at 43%, better than only 6% of level 7 players. Averages 15.2 kills per match with 40% headshots. The strongest map is Dust 2 with a 71% win rate in 14 matches. In 33 of 115 matches the rating was 1.10 or higher (29%), in 53 it was below 0.90. In 84 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.31. S13dlak loses the most ELO in match 1 of the day (−62 ELO, win rate 48%). Things go best from match 5 of the day (+62 ELO, win rate 64%). From match no. 5 of the day on, things go best: 64% win rate, +62 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.15, Rating −0.19, ADR −15.2, Headshots −2 pp. Last 30 days: 14 matches, win rate 57%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.