Ryzem

Portugal
173 matches tracked
Last updated:

How does Ryzem play?

Rating 0.96 K/R 0.71 ADR 78.9 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 173 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 2.5
Knife kills 12 in 173 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 28x 4K, 3 aces in 149 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 8%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ryzem is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 162 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
39 matches · 46% win rate
On Ancient −25 ELO
26 matches · 54% win rate
On Mondays +25 ELO, win rate 37%

Ryzem loses the most ELO on Dust 2: −75 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Ancient
  2. Highest rating in a match: 1.86 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
51% better than 52%
0.71 better than 36%
78.9 better than 42%
0.96 better than 27%
47% of 303 duels better than 26%
32% of 31 situations better than 31%
Dust 239
46% better than 30%
0.76 better than 62%
83.9 better than 68%
1.02 better than 46%
54% of 215 duels better than 65%
29% of 24 situations better than 26%
Ancient26
54% better than 57%
0.70 better than 29%
78.4 better than 34%
0.96 better than 26%
47% of 158 duels better than 26%
35% of 20 situations better than 47%
Anubis17
47% better than 34%
0.62 better than 6%
71.4 better than 8%
0.87 better than 7%
47% of 105 duels better than 25%
20% of 5 situations better than 12%
Nuke15
53% better than 41%
0.77 better than 54%
81.4 better than 44%
1.01 better than 36%
49% of 83 duels better than 29%
38% of 8 situations better than 44%
Inferno8
25% -
0.60 -
72.5 -
0.77-
49% of 39 duels -
25% of 4 situations -
Cache3
67% -
0.59 -
70.7 -
0.86-
33% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ryzem plays

Across 173 matches Ryzem averages K/R 0.71, ADR 78.9 and a rating of 0.96. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 60% headshots. The strongest map is Ancient with a 54% win rate in 26 matches. In 56 of 173 matches the rating was 1.10 or higher (32%), in 79 it was below 0.90. In 149 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: August 2026 at 0.97. Ryzem loses the most ELO on Dust 2 (−75 ELO, win rate 46%). Things go best on Mirage (+72 ELO, win rate 51%). From match no. 5 of the day on, things go best: 59% win rate, −3 ELO. Last 30 days: 2 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.