RyyVaL

Spain
On FACEIT since 2026 179 matches tracked 21 matches in 30 days
Last updated:

How does RyyVaL play?

Rating 0.83 K/R 0.59 ADR 69.7 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 46%
Player type
Clicks heads
Higher headshot rate than the level 3 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (47%).

Rounds with first kill 7%−2 pp · Ø 9% better than 19%
Opening duels won 41%−6 pp · Ø 47% better than 9%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 96%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 28%
Clutch kills per match 1.3−0.2 · Ø 1.5 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.80 K/D and so clearly below the average (0.93).

Headshot rate 46%+5 pp · Ø 41% better than 74%
AWP share of kills 3%−7 pp · Ø 10% better than 20%
K/D 0.80−0.13 · Ø 0.93 better than 10%
Pistol kills per match 1.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so clearly below the average (12.5%).

2K rounds 10.7%−1.8 pp · Ø 12.5% better than 16%
3K rounds 2.6%−0.9 pp · Ø 3.5% better than 17%
MVPs per match 1.7−0.3 · Ø 2.0 better than 21%
4Ks and aces 8x 4K, 1 ace in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (3.4).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.6+2.2 · Ø 3.4 better than 84%
Enemies flashed per round 0.17−0.04 · Ø 0.21 better than 38%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.60, ADR at 70.9, Headshots at 46%
▼ Got worse
Win rate −7 pp, ELO −176

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: October 2026 with 0.72. Last 3 months: 0.60 (at the start 0.57). Clearly below the average (0.69).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −64 ELO
46 matches · 54% win rate
On Dust 2 −11 ELO
67 matches · 57% win rate
On Mondays −36 ELO, win rate 43%

RyyVaL loses the most ELO on Mirage: −64 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 27 · Dust 2

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
57% better than 81%
0.58 better than 9%
68.2 better than 14%
0.83 better than 15%
37% of 210 duels better than 5%
47% of 30 situations better than 79%
Mirage46
54% better than 72%
0.60 better than 15%
69.2 better than 19%
0.84 better than 16%
40% of 155 duels better than 13%
44% of 25 situations better than 74%
Inferno34
41% better than 26%
0.57 better than 16%
72.7 better than 42%
0.79 better than 17%
39% of 113 duels better than 15%
44% of 16 situations better than 68%
Nuke17
41% better than 17%
0.55 better than 7%
66.0 better than 12%
0.76 better than 8%
42% of 73 duels better than 17%
75% of 12 situations better than 99%
Cache11
73% -
0.67 -
75.9 -
0.97-
56% of 25 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RyyVaL plays

Across 179 matches RyyVaL averages K/R 0.59, ADR 69.7 and a rating of 0.83. Biggest strength: Clutch 1v1 won at 49%, better than 96% of level 3 players. Most room to improve: Opening duels won at 41%, better than only 9% of level 3 players. Averages 12.6 kills per match with 46% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 43 of 179 matches the rating was 1.10 or higher (24%), in 109 it was below 0.90. In 88 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: October 2026 at 0.97. RyyVaL loses the most ELO on Mirage (−64 ELO, win rate 54%). Things go best on Inferno (+32 ELO, win rate 41%). Match no. 3 of the day goes best: 62% win rate, +25 ELO. Improved over the last three months: Rating +0.05. Got weaker: Win rate −7 pp, ELO −176. Unchanged in recent months: K/R at 0.60, ADR at 70.9, Headshots at 46%. Last 30 days: 21 matches, win rate 48%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.