Ryan_JK
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (50%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.87 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average5.6 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: March 2026 with 0.68.
Rating, 1.00 is an average match
Best month: August 2026 with 0.91.
Damage per round (ADR)
Best month: March 2026 with 82.4.
Share of headshot kills
Best month: May 2026 with 56%.
Matches won (win rate)
Best month: March 2026 with 80%.
Best month: September 2026 with 2,077.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 106 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Ryan_JK loses the most ELO in match 2 of the day: +72 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.70 · Dust 2
- Longest win streak: 9 wins in a row · Inferno
- Most kills in a match: 31 · Ancient
Maps in detail
from the last 106 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ryan_JK plays
Across 106 matches Ryan_JK averages K/R 0.63, ADR 72.6 and a rating of 0.88. Biggest strength: Utility damage per round at 5.6, better than 82% of level 9 players. Most room to improve: Opening duels won at 43%, better than only 4% of level 9 players. Averages 13.9 kills per match with 49% headshots. The strongest map is Mirage with a 75% win rate in 12 matches. In 25 of 106 matches the rating was 1.10 or higher (24%), in 63 it was below 0.90. In 88 matches with detailed stats: 4 4Ks and 3 aces. Best month by rating: August 2026 at 0.91. Ryan_JK loses the most ELO in match 2 of the day (+72 ELO, win rate 48%). Things go best on Inferno (+65 ELO, win rate 64%). Match no. 1 of the day goes best: 66% win rate, +64 ELO. Last 30 days: 43 matches, win rate 51%, net ELO +68.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.