Ruteh666

Isle of Man
On FACEIT since 2022 178 matches tracked 39 matches in 30 days
ELO ▼ 199
2,375
30-day peak: 2,574
Rank EU
#79,151
Isle of Man #106 in Isle of Man
Last updated:

How does Ruteh666 play?

Rating 0.96 K/R 0.70 ADR 81.3 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 178 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 2.7
Knife kills 2 in 178 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 6%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 23x 4K, 3 aces in 137 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.2 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 8.2+4.0 · Ø 4.2 better than 99%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 80.7
▼ Got worse
Rating −0.05, Headshots −3 pp, Win rate −12 pp, ELO −154

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −44 ELO
30 matches · 43% win rate
From match 5 of the day −44 ELO
37 matches · 38% win rate
Between 0:00 and 6:00 +75 ELO, win rate 39%
On Saturdays −63 ELO, win rate 35%

Ruteh666 loses the most ELO on Dust 2: −44 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Highest rating in a match: 2.10 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
52% right on the average
0.71 better than 33%
83.5 better than 61%
0.97 better than 27%
51% of 240 duels right on the average
44% of 36 situations better than 69%
Anubis31
42% better than 18%
0.63 better than 6%
77.5 better than 28%
0.89 better than 9%
41% of 99 duels better than 5%
47% of 15 situations better than 69%
Dust 230
43% better than 20%
0.67 better than 17%
75.8 better than 24%
0.92 better than 13%
40% of 136 duels better than 5%
40% of 20 situations better than 56%
Ancient25
44% better than 23%
0.76 better than 57%
88.2 better than 80%
1.06 better than 60%
44% of 135 duels better than 13%
21% of 14 situations better than 13%
Inferno12
58% -
0.77 -
86.0 -
1.13-
44% of 50 duels -
40% of 10 situations -
Nuke8
38% -
0.61 -
73.1 -
0.86-
39% of 31 duels -
38% of 8 situations -
Cache7
29% -
0.67 -
76.2 -
0.94-
48% of 25 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ruteh666 plays

Across 178 matches Ruteh666 averages K/R 0.70, ADR 81.3 and a rating of 0.96. Biggest strength: Utility damage per round at 8.2, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 42% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 50 of 178 matches the rating was 1.10 or higher (28%), in 85 it was below 0.90. In 137 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: July 2026 at 1.00. Ruteh666 loses the most ELO on Dust 2 (−44 ELO, win rate 43%). Things go best on Anubis (+41 ELO, win rate 42%). Got weaker: Rating −0.05, Headshots −3 pp, Win rate −12 pp, ELO −154. Unchanged in recent months: K/R at 0.69, ADR at 80.7. Last 30 days: 39 matches, win rate 31%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.