Ruslanski

Russia
On FACEIT since 2015 233 matches tracked 81 matches in 30 days
ELO ▲ 28
2,301
30-day peak: 2,303
Rank EU
#99,879
Russia #28,268 in Russia
Last updated:

How does Ruslanski play?

Rating 1.05 (from 213 matches) K/R 0.75 ADR 80.6 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 213 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.07+0.04 · Ø 1.03 better than 60%
Pistol kills per match 2.4
Knife kills 2 in 233 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 29%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 4 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ADR +5.5, Headshots +9 pp
= Stayed the same
K/R at 0.76, Rating at 1.06
▼ Got worse
Win rate −3 pp, ELO −210

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −103 ELO
63 matches · 37% win rate
In match 2 of the day −21 ELO
52 matches · 44% win rate
On Saturdays −41 ELO, win rate 39%

Ruslanski loses the most ELO on Dust 2: −103 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Vertigo
  2. Highest rating in a match: 2.04 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
52% right on the average
0.81 better than 78%
85.8 better than 71%
1.12 better than 75%
53% of 215 duels better than 60%
41% of 37 situations better than 60%
Dust 263
37% better than 8%
0.70 better than 28%
75.2 better than 19%
0.98 better than 28%
51% of 164 duels better than 46%
21% of 38 situations better than 13%
Cache31
55% -
0.73 -
79.2 -
1.03-
56% of 96 duels -
47% of 15 situations -
Inferno25
68% better than 89%
0.81 better than 72%
83.4 better than 54%
1.16 better than 73%
50% of 62 duels better than 30%
40% of 15 situations better than 55%
Nuke19
74% better than 96%
0.77 better than 54%
86.5 better than 69%
1.09 better than 62%
53% of 58 duels right on the average
33% of 9 situations better than 33%
Ancient16
25% better than 1%
0.63 better than 6%
72.1 better than 9%
0.88-
50% of 26 duels better than 41%
33% of 3 situations better than 38%
Anubis8
63% -
0.75 -
81.7 -
1.09-
58% of 12 duels -
20% of 5 situations -
Vertigo3
33% -
0.73 -
74.6 -
1.00-
50% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ruslanski plays

Across 233 matches Ruslanski averages K/R 0.75 and ADR 80.6; the rating across the 213 rated matches is 1.05. Biggest strength: Utility hit rate at 43%, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 44% headshots. The strongest map is Nuke with a 74% win rate in 19 matches. In 95 of 213 matches the rating was 1.10 or higher (45%), in 69 it was below 0.90. In 153 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: September 2026 at 1.07. Ruslanski loses the most ELO on Dust 2 (−103 ELO, win rate 37%). Things go best on Inferno (+60 ELO, win rate 68%). Match no. 4 of the day goes best: 64% win rate, +38 ELO. Improved over the last three months: ADR +5.5, Headshots +9 pp. Got weaker: Win rate −3 pp, ELO −210. Unchanged in recent months: K/R at 0.76, Rating at 1.06. Last 30 days: 81 matches, win rate 52%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.