Ruha70

Russia
On FACEIT since 2021 158 matches tracked 56 matches in 30 days
ELO ▲ 138
2,074
30-day peak: 2,115
Rank EU
#195,296
Russia #55,017 in Russia
Last updated:

How does Ruha70 play?

Rating 1.01 (from 138 matches) K/R 0.73 ADR 81.1 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.98−0.05 · Ø 1.03 better than 33%
Pistol kills per match 2.6
Knife kills 4 in 158 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 90%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 9x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 44%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +4.6, Win rate +17 pp, ELO +308
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
50 matches · 44% win rate
Between 18:00 and 24:00 −4 ELO, win rate 44%
On Thursdays −19 ELO, win rate 25%

Ruha70 loses the most ELO on Dust 2: −29 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.01 · Mirage
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
44% better than 25%
0.78 better than 71%
86.1 better than 78%
1.06 better than 61%
49% of 219 duels better than 38%
36% of 28 situations better than 45%
Mirage47
53% better than 59%
0.68 better than 23%
77.0 better than 32%
0.94 better than 21%
46% of 177 duels better than 21%
18% of 22 situations better than 7%
Ancient24
71% better than 95%
0.74 right on the average
82.8 better than 59%
1.02 better than 46%
53% of 91 duels better than 60%
42% of 12 situations better than 62%
Anubis18
33% better than 5%
0.71 better than 37%
76.8 better than 29%
1.00 better than 41%
38% of 88 duels better than 3%
39% of 18 situations better than 51%
Nuke9
56% -
0.83 -
89.2 -
1.14-
52% of 56 duels -
29% of 7 situations -
Inferno6
50% -
0.68 -
74.8 -
0.88-
42% of 26 duels -
40% of 5 situations -
Cache4
25% -
0.59 -
67.3 -
0.85-
36% of 22 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ruha70 plays

Across 158 matches Ruha70 averages K/R 0.73 and ADR 81.1; the rating across the 138 rated matches is 1.01. Biggest strength: Utility damage per round at 5.2, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Ancient with a 71% win rate in 24 matches. In 46 of 138 matches the rating was 1.10 or higher (33%), in 54 it was below 0.90. In 67 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. Ruha70 loses the most ELO on Dust 2 (−29 ELO, win rate 44%). Things go best on Mirage (+22 ELO, win rate 53%). Improved over the last three months: K/R +0.06, Rating +0.10, ADR +4.6, Win rate +17 pp, ELO +308. Got weaker: Headshots −4 pp. Last 30 days: 56 matches, win rate 61%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.