RoyalPonyy

Ukraine
On FACEIT since 2016 228 matches tracked 54 matches in 30 days
ELO ▲ 13
2,022
30-day peak: 2,121
Rank EU
#228,445
Ukraine #6,551 in Ukraine
Last updated:

How does RoyalPonyy play?

Rating 1.03 K/R 0.73 ADR 80.0 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 228 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.7
Knife kills 5 in 228 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 4 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.52+0.23 · Ø 0.29 better than 94%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
ADR at 79.3, Win rate at 49%
▼ Got worse
K/R −0.04, Rating −0.06, ELO −197

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −82 ELO
50 matches · 42% win rate
On Dust 2 −45 ELO
47 matches · 49% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 38%
On Fridays +9 ELO, win rate 33%

RoyalPonyy loses the most ELO on Ancient: −82 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Highest rating in a match: 1.94 · Cache
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient50
42% better than 20%
0.72 better than 37%
80.5 better than 45%
1.02 better than 46%
50% of 161 duels better than 42%
39% of 31 situations better than 56%
Dust 247
49% better than 40%
0.70 better than 30%
76.1 better than 24%
1.00 better than 39%
48% of 179 duels better than 33%
45% of 33 situations better than 72%
Mirage46
50% right on the average
0.77 better than 66%
84.5 better than 70%
1.08 better than 69%
55% of 215 duels better than 72%
42% of 33 situations better than 62%
Anubis33
52% better than 53%
0.72 better than 41%
78.1 better than 37%
0.99 better than 37%
51% of 148 duels right on the average
45% of 20 situations better than 70%
Inferno26
46% better than 25%
0.70 better than 24%
79.3 better than 36%
1.00 better than 29%
48% of 115 duels better than 24%
14% of 14 situations better than 5%
Cache14
71% -
0.78 -
82.0 -
1.10-
54% of 56 duels -
40% of 10 situations -
Nuke10
50% -
0.72 -
78.5 -
1.05-
42% of 38 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RoyalPonyy plays

Across 228 matches RoyalPonyy averages K/R 0.73, ADR 80.0 and a rating of 1.03. Biggest strength: Deaths per round at just 69% (lower is better), better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 82 of 228 matches the rating was 1.10 or higher (36%), in 85 it was below 0.90. In 155 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: July 2026 at 1.07. RoyalPonyy loses the most ELO on Ancient (−82 ELO, win rate 42%). Things go best on Mirage (+93 ELO, win rate 50%). Match no. 4 of the day goes best: 55% win rate, −90 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.04, Rating −0.06, ELO −197. Unchanged in recent months: ADR at 79.3, Win rate at 49%. Last 30 days: 54 matches, win rate 52%, net ELO +126.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.