RoyOBannon

Turkey
On FACEIT since 2023 201 matches tracked 64 matches in 30 days
ELO ▲ 17
2,037
30-day peak: 2,117
Rank EU
#217,872
Turkey #6,258 in Turkey
Last updated:

How does RoyOBannon play?

Rating 1.11 (from 196 matches) K/R 0.78 ADR 84.9 from 201 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 196 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.15+0.13 · Ø 1.02 better than 85%
Pistol kills per match 3.1
Knife kills 1 in 201 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.5 pp · Ø 13.3% better than 81%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 87%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 2 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.12, ADR +12.0, Headshots +3 pp, Win rate +3 pp
= Stayed the same
ELO at 2,117
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.90. Last 3 months: 0.83 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 201 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −56 ELO
54 matches · 33% win rate
On Dust 2 −30 ELO
61 matches · 51% win rate
Between 6:00 and 12:00 −10 ELO, win rate 45%
On Wednesdays −14 ELO, win rate 35%

RoyOBannon loses the most ELO from match 5 of the day: −56 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Dust 2
  2. Most kills in a match: 49 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 201 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
51% better than 48%
0.79 better than 74%
83.8 better than 64%
1.14 better than 81%
55% of 187 duels better than 71%
45% of 47 situations better than 72%
Anubis49
63% better than 85%
0.81 better than 85%
85.9 better than 77%
1.17 better than 89%
66% of 180 duels better than 98%
43% of 40 situations better than 66%
Ancient29
45% better than 28%
0.79 better than 71%
89.0 better than 84%
1.09 better than 70%
53% of 129 duels better than 60%
33% of 24 situations better than 37%
Inferno28
36% better than 8%
0.70 better than 36%
82.6 better than 60%
0.98 better than 33%
55% of 105 duels better than 69%
29% of 21 situations better than 28%
Nuke20
50% better than 36%
0.84 better than 78%
85.9 better than 66%
1.18 better than 80%
54% of 87 duels better than 57%
50% of 20 situations better than 76%
Cache10
50% -
0.73 -
85.2 -
1.01-
49% of 43 duels -
50% of 4 situations -
Mirage3
0% -
0.47 -
59.5 -
0.36-
20% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How RoyOBannon plays

Across 201 matches RoyOBannon averages K/R 0.78 and ADR 84.9; the rating across the 196 rated matches is 1.11. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 49% headshots. The strongest map is Anubis with a 63% win rate in 49 matches. In 97 of 196 matches the rating was 1.10 or higher (49%), in 63 it was below 0.90. In 107 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: August 2026 at 1.28. RoyOBannon loses the most ELO from match 5 of the day (−56 ELO, win rate 33%). Things go best in match 2 of the day (+72 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +72 ELO. Improved over the last three months: K/R +0.10, Rating +0.12, ADR +12.0, Headshots +3 pp, Win rate +3 pp. Unchanged in recent months: ELO at 2,117. Last 30 days: 64 matches, win rate 48%, net ELO +46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.