Ros_Kos

Russia
157 matches tracked
Last updated:

How does Ros_Kos play?

Rating 1.02 (from 107 matches) K/R 0.76 ADR 85.9 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 107 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 15%−5 pp · Ø 20% better than 15%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 3%
AWP share of kills 37%+26 pp · Ø 11% better than 99%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 3.3
Knife kills 4 in 157 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 37%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 79%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 17x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 81%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 9%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Rating +0.14, Headshots +5 pp
= Stayed the same
Win rate at 46%, ELO at 1,814
▼ Got worse
K/R −0.05, ADR −7.2

Aug to Sep 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: April 2026 with 0.80. Last 3 months: 0.74 (at the start 0.79). Just above the average (0.72).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −63 ELO
34 matches · 50% win rate
On Ancient −30 ELO
34 matches · 41% win rate
On Mondays ±0 ELO, win rate 38%

Ros_Kos loses the most ELO on Nuke: −63 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 45 · Ancient

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis37
49% better than 45%
0.77 better than 70%
86.8 better than 82%
1.09 better than 76%
51% of 192 duels right on the average
54% of 28 situations better than 83%
Ancient34
41% better than 17%
0.73 right on the average
81.9 better than 55%
1.00 better than 46%
59% of 124 duels better than 90%
22% of 18 situations better than 18%
Nuke34
50% better than 32%
0.83 better than 79%
96.5 better than 93%
1.07 better than 56%
53% of 203 duels right on the average
17% of 12 situations better than 8%
Mirage19
42% better than 20%
0.67 better than 21%
79.7 better than 48%
0.79-
52% of 33 duels better than 59%
0% of 4 situations better than 1%
Inferno15
60% better than 71%
0.82 better than 81%
85.6 better than 72%
0.89-
46% of 52 duels better than 18%
0% of 5 situations better than 1%
Dust 211
45% -
0.69 -
82.2 -
0.99-
59% of 29 duels -
0% of 2 situations -
Cache3
33% -
0.56 -
60.9 -
0.79-
40% of 10 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ros_Kos plays

Across 157 matches Ros_Kos averages K/R 0.76 and ADR 85.9; the rating across the 107 rated matches is 1.02. Biggest strength: Utility hit rate at 46%, better than 97% of level 9 players. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 17.1 kills per match with 36% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 43 of 107 matches the rating was 1.10 or higher (40%), in 40 it was below 0.90. In 106 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. Ros_Kos loses the most ELO on Nuke (−63 ELO, win rate 50%). Things go best on Anubis (+119 ELO, win rate 49%). Improved over the last three months: Rating +0.14, Headshots +5 pp. Got weaker: K/R −0.05, ADR −7.2. Unchanged in recent months: Win rate at 46%, ELO at 1,814. Last 30 days: 1 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.