Romanntico

USA
On FACEIT since 2020 278 matches tracked 96 matches in 30 days
ELO ▲ 412
2,443
30-day peak: 2,452
Rank NA ▲ 57 places
#1,891
US #1,013 in US
30 days · prev. #1,948 · best #1,849
Last updated:

How does Romanntico play?

Rating 1.07 (from 275 matches) K/R 0.77 ADR 82.0 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 275 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+4 pp · Ø 50% better than 70%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 22%+2 pp · Ø 20% better than 55%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 92%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.06+0.06 · Ø 1.00 better than 57%
Pistol kills per match 3.3
Knife kills 3 in 278 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 74%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 78%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 43x 4K, 3 aces in 202 matches

Utility and deaths

Average
Nades, flashes and deaths

0.71 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 14%
Enemies flashed per round 0.71+0.41 · Ø 0.30 better than 99%
Deaths per round 73%+1 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.11, ADR +5.9, ELO +66
= Stayed the same
Win rate at 49%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.79 (at the start 0.72). Clearly above the average (0.72).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −99 ELO
30 matches · 37% win rate
On Anubis −24 ELO
28 matches · 46% win rate
On Fridays +59 ELO, win rate 42%

Romanntico loses the most ELO on Inferno: −99 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.22 · Mirage

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 285
51% better than 49%
0.78 better than 69%
82.5 better than 58%
1.07 better than 61%
54% of 318 duels better than 65%
30% of 46 situations better than 27%
Mirage61
56% better than 65%
0.77 better than 63%
83.7 better than 65%
1.05 better than 55%
54% of 312 duels better than 65%
39% of 38 situations right on the average
Ancient44
55% better than 60%
0.81 better than 78%
86.4 better than 75%
1.12 better than 78%
64% of 120 duels better than 96%
26% of 34 situations better than 21%
Inferno30
37% better than 7%
0.79 better than 69%
79.1 better than 32%
1.09 better than 63%
50% of 126 duels better than 29%
22% of 18 situations better than 18%
Anubis28
46% better than 27%
0.72 better than 37%
79.0 better than 39%
0.99 better than 32%
48% of 106 duels better than 28%
31% of 16 situations better than 29%
Cache16
50% -
0.84 -
84.1 -
1.19-
50% of 56 duels -
33% of 6 situations -
Nuke10
30% -
0.72 -
72.2 -
0.97-
47% of 49 duels -
25% of 4 situations -
Overpass3
33% -
0.46 -
62.7 -
0.54-
31% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Romanntico plays

Across 278 matches Romanntico averages K/R 0.77 and ADR 82.0; the rating across the 275 rated matches is 1.07. Biggest strength: Headshot rate at 59%, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 59% headshots. The strongest map is Mirage with a 56% win rate in 61 matches. In 118 of 275 matches the rating was 1.10 or higher (43%), in 96 it was below 0.90. In 202 matches with detailed stats: 43 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. Romanntico loses the most ELO on Inferno (−99 ELO, win rate 37%). Things go best on Dust 2 (+76 ELO, win rate 51%). Match no. 1 of the day goes best: 58% win rate, +66 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +5.9, ELO +66. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 49%. Last 30 days: 96 matches, win rate 55%, net ELO +236.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.