Roki_4
How does Roki_4 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).
Compared with 7,096 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (11%).
Clutch
Weakness15% of 1v1s won and so well below the average (40%).
Weapons and aim
Average59% headshots and so well above the average (53%).
Impact
AverageExactly 3 kills in 2.7% of rounds and so well below the average (4.2%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months: 0.69 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.09. Last 3 months: 0.98 (at the start 1.04). Clearly below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 79.6. Last 3 months: 75.3 (at the start 79.3). Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 62% (at the start 58%). Well above the average (53%).
Matches won (win rate)
Best month: October 2026 with 83%. Last 3 months: 62% (at the start 58%). Well above the average (52%).
Best month: August 2026 with 3,307. Last 3 months: 3,068 (at the start 3,062).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Roki_4 loses the most ELO on Mirage: −6 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Anubis
- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 1.86 · Mirage
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How Roki_4 plays
Across 112 matches Roki_4 averages K/R 0.72 and ADR 78.1; the rating across the 89 rated matches is 1.02. Biggest strength: Utility hit rate at 43%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 15%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 59% headshots. The strongest map is Ancient with a 78% win rate in 18 matches. In 35 of 89 matches the rating was 1.10 or higher (39%), in 29 it was below 0.90. In 27 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. Roki_4 loses the most ELO on Mirage (−6 ELO, win rate 48%). Things go best on Dust 2 (+137 ELO, win rate 75%). Match no. 3 of the day goes best: 77% win rate, +55 ELO. Improved over the last three months: Headshots +4 pp, Win rate +4 pp. Got weaker: K/R −0.04, Rating −0.06, ADR −4.0. Unchanged in recent months: ELO at 3,068. Last 30 days: 6 matches, win rate 83%, net ELO +30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.