RogeriN_171
Name history of RogeriN_171
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does RogeriN_171 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (266 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Strength1.18 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so well above the average (4.0%).
Utility and deaths
Average6.2 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.85. Last 3 months: 0.82 (at the start 0.83). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.21. Last 3 months: 1.16 (at the start 1.14). Well above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 91.3. Last 3 months: 88.9 (at the start 91.3). Clearly above the average (80.0).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months: 57% (at the start 56%). Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 49% (at the start 51%). Right on the average (49%).
Best month: August 2026 with 2,792. Last 3 months: 2,354 (at the start 2,477).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 326 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RogeriN_171 loses the most ELO on Inferno: −227 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Inferno
- Longest win streak: 10 wins in a row · Anubis
- Highest rating in a match: 2.43 · Inferno
Maps in detail
from the last 326 matchesCompared with players on the same level who have at least 15 matches on the map.
How RogeriN_171 plays
Across 326 matches RogeriN_171 averages K/R 0.83, ADR 89.3 and a rating of 1.16. Biggest strength: Utility damage per round at 6.2, better than 91% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 57% headshots. The strongest map is Ancient with a 62% win rate in 117 matches. In 182 of 326 matches the rating was 1.10 or higher (56%), in 78 it was below 0.90. In 266 matches with detailed stats: 74 4Ks and 9 aces. Best month by rating: August 2026 at 1.21. RogeriN_171 loses the most ELO on Inferno (−227 ELO, win rate 41%). Things go best on Ancient (+364 ELO, win rate 62%). Match no. 4 of the day goes best: 58% win rate, +55 ELO. Got weaker: ELO −123. Unchanged in recent months: K/R at 0.82, Rating at 1.16, ADR at 88.9, Headshots at 57%, Win rate at 49%. Last 30 days: 100 matches, win rate 41%, net ELO −117.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.