RoV1cH_
Name history of RoV1cH_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does RoV1cH_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).
Compared with 2,321 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average1.8 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.03).
Impact
AverageExactly 2 kills in 12.3% of rounds and so slightly below the average (13.2%).
Utility and deaths
Average0.59 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.69 (at the start 0.64). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06.
Damage per round (ADR)
Best month: September 2026 with 79.1. Last 3 months: 75.7 (at the start 73.6). Slightly below the average (80.2).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 55% (at the start 53%). Clearly above the average (51%).
Matches won (win rate)
Best month: April 2026 with 56%. Last 3 months: 54% (at the start 40%). Clearly above the average (50%).
Best month: October 2026 with 2,638.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 273 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RoV1cH_ loses the most ELO on Nuke: −42 ELO, 69% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.05 · Anubis
- Most kills in a match: 45 · Ancient
Maps in detail
from the last 273 matchesCompared with players on the same level who have at least 15 matches on the map.
How RoV1cH_ plays
Across 273 matches RoV1cH_ averages K/R 0.68 and ADR 74.8; the rating across the 231 rated matches is 0.98. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 55% headshots. The strongest map is Cache with a 69% win rate in 13 matches. In 78 of 231 matches the rating was 1.10 or higher (34%), in 99 it was below 0.90. In 193 matches with detailed stats: 26 4Ks and 7 aces. Best month by rating: September 2026 at 1.06. RoV1cH_ loses the most ELO on Nuke (−42 ELO, win rate 69%). Things go best on Anubis (+150 ELO, win rate 57%). Match no. 2 of the day goes best: 63% win rate, +60 ELO. Improved over the last three months: K/R +0.05, Headshots +2 pp, Win rate +14 pp. Unchanged in recent months: ADR at 75.7. Last 30 days: 131 matches, win rate 55%, net ELO +203.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.