Ristinho

Japan
On FACEIT since 2018 176 matches tracked 42 matches in 30 days
Last updated:

How does Ristinho play?

Rating 0.93 K/R 0.67 ADR 73.4 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 33%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 8%−4 pp · Ø 12% better than 46%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.6
Knife kills 2 in 176 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 15x 4K, 2 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 65%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 59%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Win rate +6 pp, ELO +146
= Stayed the same
Headshots at 49%
▼ Got worse
K/R −0.06, Rating −0.05, ADR −5.6

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.66 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
39 matches · 46% win rate
In match 3 of the day −57 ELO
27 matches · 41% win rate
Between 12:00 and 18:00 −7 ELO, win rate 39%
On Fridays −64 ELO, win rate 42%

Ristinho loses the most ELO on Mirage: −60 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Dust 2
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 31 · Cache

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
59% better than 74%
0.73 better than 43%
77.1 better than 28%
1.05 better than 52%
49% of 189 duels better than 35%
22% of 27 situations better than 13%
Mirage39
46% better than 26%
0.67 better than 17%
75.7 better than 23%
0.91 better than 12%
44% of 199 duels better than 13%
29% of 14 situations better than 23%
Ancient32
44% better than 23%
0.63 better than 5%
71.1 better than 5%
0.84 better than 3%
43% of 161 duels better than 9%
39% of 18 situations better than 52%
Anubis22
50% better than 42%
0.62 better than 4%
71.7 better than 8%
0.84 better than 2%
48% of 124 duels better than 29%
43% of 7 situations better than 66%
Inferno21
43% better than 15%
0.69 better than 24%
69.0 better than 3%
0.96 better than 20%
44% of 89 duels better than 15%
67% of 6 situations better than 95%
Cache7
57% -
0.65 -
71.0 -
0.94-
47% of 30 duels -
0% of 4 situations -
Nuke3
67% -
0.64 -
63.4 -
0.90-
33% of 9 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ristinho plays

Across 176 matches Ristinho averages K/R 0.67, ADR 73.4 and a rating of 0.93. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · all ELO ranges players. Averages 14.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 59% win rate in 51 matches. In 52 of 176 matches the rating was 1.10 or higher (30%), in 86 it was below 0.90. In 128 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 0.97. Ristinho loses the most ELO on Mirage (−60 ELO, win rate 46%). Things go best in match 2 of the day (+19 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +19 ELO. Improved over the last three months: Win rate +6 pp, ELO +146. Got weaker: K/R −0.06, Rating −0.05, ADR −5.6. Unchanged in recent months: Headshots at 49%. Last 30 days: 42 matches, win rate 52%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.