Richardb0b

United Kingdom
On FACEIT since 2020 144 matches tracked 115 matches in 30 days
ELO ▲ 332
3,081
30-day peak: 3,234
Rank EU ▼ 1,916 places
#5,889
United Kingdom #84 in United Kingdom
30 days · prev. #3,973 · best #3,434
Last updated:

How does Richardb0b play?

Rating 0.96 K/R 0.70 ADR 74.6 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 46%−6 pp · Ø 52% better than 7%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.5).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 42%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.3−0.2 · Ø 1.5 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so clearly below the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 0.95−0.10 · Ø 1.05 better than 10%
Pistol kills per match 2.9
Knife kills 1 in 144 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so well below the average (4.2%).

2K rounds 12.0%−1.5 pp · Ø 13.5% better than 10%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 9%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 16x 4K, 2 aces in 124 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (3.9).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 2.3−1.6 · Ø 3.9 better than 8%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.14, Rating −0.20, ADR −12.9, Headshots −3 pp

Sep to Oct 2026 compared with May 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.68 (at the start 0.82). Clearly below the average (0.74).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −60 ELO
26 matches · 65% win rate
On Ancient −32 ELO
28 matches · 54% win rate

Richardb0b loses the most ELO on Anubis: −60 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
54% better than 47%
0.76 right on the average
81.5 better than 47%
1.04 better than 38%
48% of 198 duels better than 25%
50% of 20 situations better than 78%
Mirage32
59% better than 69%
0.68 better than 15%
73.9 better than 12%
0.93 better than 10%
45% of 162 duels better than 11%
38% of 16 situations better than 47%
Ancient28
54% better than 45%
0.67 better than 11%
71.4 better than 6%
0.92 better than 9%
46% of 122 duels better than 16%
39% of 23 situations better than 51%
Anubis26
65% better than 81%
0.67 better than 14%
67.6 better than 2%
0.95 better than 16%
45% of 127 duels better than 13%
22% of 9 situations better than 14%
Nuke12
42% -
0.64 -
71.6 -
0.86-
51% of 74 duels -
25% of 4 situations -
Inferno8
38% -
0.79 -
83.6 -
1.07-
38% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Richardb0b plays

Across 144 matches Richardb0b averages K/R 0.70, ADR 74.6 and a rating of 0.96. Most room to improve: Opening duels won at 46%, better than only 7% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 55% headshots. The strongest map is Anubis with a 65% win rate in 26 matches. In 43 of 144 matches the rating was 1.10 or higher (30%), in 61 it was below 0.90. In 124 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: May 2026 at 1.13. Richardb0b loses the most ELO on Anubis (−60 ELO, win rate 65%). Things go best on Mirage (+122 ELO, win rate 59%). Improved over the last three months: Win rate +6 pp. Got weaker: K/R −0.14, Rating −0.20, ADR −12.9, Headshots −3 pp. Last 30 days: 115 matches, win rate 56%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.