Rhydenn

Slovakia
On FACEIT since 2025 253 matches tracked 33 matches in 30 days
Last updated:

How does Rhydenn play?

Rating 1.07 K/R 0.78 ADR 82.6 from 253 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 253 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+5 pp · Ø 50% better than 85%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 55%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (47%).

Headshot rate 60%+13 pp · Ø 47% better than 97%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.08+0.09 · Ø 0.99 better than 78%
Pistol kills per match 3.2
Knife kills 2 in 253 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.1%).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 84%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 35x 4K, 8 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 41%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +8 pp, ELO +384
= Stayed the same
K/R at 0.78, Rating at 1.07, ADR at 82.6
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.72).

Patterns

From the last 253 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −51 ELO
60 matches · 47% win rate
On Cache −37 ELO
23 matches · 52% win rate
On Saturdays −63 ELO, win rate 37%

Rhydenn loses the most ELO on Ancient: −51 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.64 · Nuke
  2. Most kills in a match: 44 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 253 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
47% better than 36%
0.73 right on the average
80.6 better than 55%
1.00 better than 46%
52% of 309 duels better than 60%
47% of 45 situations better than 73%
Ancient60
47% better than 43%
0.82 better than 86%
86.1 better than 77%
1.13 better than 86%
56% of 297 duels better than 81%
30% of 50 situations better than 30%
Inferno45
51% better than 50%
0.78 better than 79%
82.5 better than 67%
1.10 better than 78%
59% of 163 duels better than 86%
56% of 27 situations better than 86%
Nuke25
44% better than 18%
0.87 better than 87%
88.1 better than 78%
1.22 better than 88%
59% of 74 duels better than 83%
44% of 16 situations better than 63%
Cache23
52% -
0.76 -
81.8 -
1.03-
62% of 95 duels -
44% of 16 situations -
Anubis13
23% -
0.72 -
77.8 -
0.94-
48% of 60 duels -
14% of 7 situations -
Mirage10
20% -
0.69 -
72.6 -
0.92-
53% of 38 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rhydenn plays

Across 253 matches Rhydenn averages K/R 0.78, ADR 82.6 and a rating of 1.07. Biggest strength: Headshot rate at 60%, better than 97% of level 8 players. Averages 17.1 kills per match with 60% headshots. The strongest map is Cache with a 52% win rate in 23 matches. In 113 of 253 matches the rating was 1.10 or higher (45%), in 86 it was below 0.90. In 232 matches with detailed stats: 35 4Ks and 8 aces. Best month by rating: October 2026 at 1.09. Rhydenn loses the most ELO on Ancient (−51 ELO, win rate 47%). Things go best on Nuke (+32 ELO, win rate 44%). Improved over the last three months: Win rate +8 pp, ELO +384. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 82.6. Last 30 days: 33 matches, win rate 52%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.