Rezolix

Russia
On FACEIT since 2015 182 matches tracked 45 matches in 30 days
ELO ▲ 302
3,481
30-day peak: 3,481
Rank EU ▲ 268 places
#1,185
Russia #327 in Russia
30 days · prev. #1,453 · best #1,116
Last updated:

How does Rezolix play?

Rating 1.22 (from 141 matches) K/R 0.85 ADR 89.6 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 141 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 9%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

46% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 46%+4 pp · Ø 42% better than 83%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.23+0.18 · Ø 1.05 better than 86%
Pistol kills per match 3.3
Knife kills 1 in 182 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (13.5%).

2K rounds 17.0%+3.5 pp · Ø 13.5% better than 97%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 29x 4K, 1 ace in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.32).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.7+0.8 · Ø 3.9 better than 76%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 80%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.09, ADR +6.9, Headshots +7 pp, Win rate +15 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.85
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.87 (at the start 0.78). Well above the average (0.75).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
57 matches · 56% win rate
From match 5 of the day +81 ELO
39 matches · 51% win rate
On Saturdays −151 ELO, win rate 41%

Rezolix loses the most ELO on Dust 2: −36 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
66% better than 89%
0.84 better than 81%
89.1 better than 80%
1.22 better than 88%
55% of 209 duels better than 64%
55% of 33 situations better than 89%
Dust 257
56% better than 54%
0.89 better than 93%
93.3 better than 91%
1.28 better than 93%
60% of 201 duels better than 84%
52% of 21 situations better than 82%
Ancient31
58% better than 58%
0.86 better than 88%
88.9 better than 80%
1.19 better than 85%
57% of 110 duels better than 75%
24% of 17 situations better than 15%
Inferno14
57% -
0.80 -
85.3 -
1.04-
52% of 42 duels -
40% of 5 situations -
Cache11
55% -
0.80 -
84.8 -
1.16-
49% of 41 duels -
75% of 4 situations -
Nuke4
25% -
0.68 -
74.9 -
0.98-
43% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Rezolix plays

Across 182 matches Rezolix averages K/R 0.85 and ADR 89.6; the rating across the 141 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 91% of level 10 · 3,000-3,499 ELO players. Averages 18.5 kills per match with 57% headshots. The strongest map is Mirage with a 66% win rate in 64 matches. In 87 of 141 matches the rating was 1.10 or higher (62%), in 26 it was below 0.90. In 107 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: July 2026 at 1.25. Rezolix loses the most ELO on Dust 2 (−36 ELO, win rate 56%). Things go best on Ancient (+49 ELO, win rate 58%). Match no. 3 of the day goes best: 68% win rate, −15 ELO. Improved over the last three months: K/R +0.09, ADR +6.9, Headshots +7 pp, Win rate +15 pp. Last 30 days: 45 matches, win rate 76%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.