RexeeE

Malaysia
42 matches tracked
Last updated:

How does RexeeE play?

Rating 1.11 (from 21 matches) K/R 0.81 ADR 92.6 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 21 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 19% good 1.10 to 1.29 5% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More damage per round than the level 7 average.
AWPerDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 55%+4 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

56% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 27%−13 pp · Ø 40% better than 6%
Clutch 1v2 won 56%+34 pp · Ø 22% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (47%).

Headshot rate 32%−15 pp · Ø 47% better than 1%
AWP share of kills 26%+15 pp · Ø 11% better than 94%
K/D 1.16+0.13 · Ø 1.03 better than 95%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 73%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 99%
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 1x 4K, 2 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (4.2).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 6.9+2.7 · Ø 4.2 better than 94%
Enemies flashed per round 0.46+0.19 · Ø 0.27 better than 89%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 32%
▼ Got worse
K/R −0.05, ADR −8.1, Win rate −23 pp

Aug to Sep 2026 compared with Jun 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Last 3 months: 0.79 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 42 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
20 matches · 55% win rate

RexeeE loses the most ELO on Mirage: −50 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Dust 2
  2. Most kills in a match: 24 · Cache
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
55% better than 69%
0.82 better than 90%
91.3 better than 95%
1.09-
53% of 34 duels better than 66%
29% of 7 situations better than 24%
Dust 213
69% -
0.84 -
96.5 -
1.25-
53% of 32 duels -
25% of 4 situations -
Inferno4
25% -
0.79 -
90.5 -
0.90-
40% of 5 duels -
0% of 2 situations -
Cache3
100% -
0.88 -
97.3 -
1.25-
100% of 4 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RexeeE plays

Across 42 matches RexeeE averages K/R 0.81 and ADR 92.6; the rating across the 21 rated matches is 1.11. Biggest strength: 3K rounds at 6.1%, better than 99% of level 7 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 7 players. Averages 15.9 kills per match with 32% headshots. The strongest map is Dust 2 with a 69% win rate in 13 matches. In 8 of 21 matches the rating was 1.10 or higher (38%), in 9 it was below 0.90. In 21 matches with detailed stats: 1 4Ks and 2 aces. RexeeE loses the most ELO on Mirage (−50 ELO, win rate 55%). Got weaker: K/R −0.05, ADR −8.1, Win rate −23 pp. Unchanged in recent months: Headshots at 32%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.