Renden-

Russia
On FACEIT since 2025 158 matches tracked 137 matches in 30 days
ELO ▲ 556
3,018
30-day peak: 3,018
Rank EU ▼ 1,312 places
#7,637
Russia #2,166 in Russia
30 days · prev. #6,325 · best #6,325
Last updated:

How does Renden- play?

Rating 1.15 K/R 0.80 ADR 88.4 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 158 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
Multi-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.5).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.3−0.2 · Ø 1.5 better than 20%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.05).

Headshot rate 57%+4 pp · Ø 53% better than 74%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.19+0.14 · Ø 1.05 better than 81%
Pistol kills per match 3.1
Knife kills 2 in 158 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 63%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 68%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 33x 4K, 8 aces in 158 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (3.9).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 5.2+1.3 · Ø 3.9 better than 85%
Enemies flashed per round 0.34+0.02 · Ø 0.32 better than 56%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether Renden- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 158 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
42 matches · 55% win rate
On Tuesdays −25 ELO, win rate 48%

Renden- loses the most ELO on Mirage: −50 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.40 · Nuke
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
65% better than 84%
0.79 better than 64%
86.7 better than 71%
1.16 better than 75%
52% of 186 duels better than 47%
40% of 20 situations right on the average
Mirage42
55% right on the average
0.86 better than 87%
93.2 better than 91%
1.20 better than 85%
63% of 205 duels better than 95%
46% of 24 situations better than 72%
Ancient25
60% better than 67%
0.77 better than 56%
85.5 better than 66%
1.12 better than 69%
60% of 113 duels better than 87%
20% of 15 situations better than 10%
Anubis18
50% better than 32%
0.75 right on the average
85.6 better than 69%
1.08 better than 56%
51% of 98 duels better than 40%
0% of 6 situations better than 1%
Nuke11
73% -
0.90 -
92.7 -
1.33-
48% of 52 duels -
67% of 6 situations -
Inferno10
50% -
0.73 -
89.1 -
1.05-
57% of 53 duels -
50% of 6 situations -
Cache8
63% -
0.76 -
86.8 -
1.04-
62% of 26 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Renden- plays

Across 158 matches Renden- averages K/R 0.80, ADR 88.4 and a rating of 1.15. Biggest strength: Utility damage per round at 5.2, better than 85% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 57% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 74 of 158 matches the rating was 1.10 or higher (47%), in 38 it was below 0.90. In 158 matches with detailed stats: 33 4Ks and 8 aces. Renden- loses the most ELO on Mirage (−50 ELO, win rate 55%). Things go best in match 1 of the day (+47 ELO, win rate 64%). Match no. 3 of the day goes best: 65% win rate. Last 30 days: 137 matches, win rate 58%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.