Rem1eSs

Russia
On FACEIT since 2017 178 matches tracked
Last updated:

How does Rem1eSs play?

Rating 0.94 (from 169 matches) K/R 0.67 ADR 74.9 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 169 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 30%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.7
Knife kills 5 in 178 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.3%).

2K rounds 11.8%−1.5 pp · Ø 13.3% better than 14%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 16%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 9x 4K, 0 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +405
= Stayed the same
Rating at 0.92
▼ Got worse
K/R −0.05, ADR −5.3

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.65 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −111 ELO
33 matches · 52% win rate
On Mirage −90 ELO
58 matches · 53% win rate
Between 18:00 and 24:00 −27 ELO, win rate 38%
On Fridays −30 ELO, win rate 38%

Rem1eSs loses the most ELO on Anubis: −111 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 1.75 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 57%
0.71 better than 37%
78.2 better than 39%
0.98 better than 35%
43% of 248 duels better than 11%
44% of 25 situations better than 67%
Dust 249
43% better than 21%
0.65 better than 11%
71.8 better than 9%
0.94 better than 19%
45% of 211 duels better than 18%
26% of 23 situations better than 20%
Anubis33
52% better than 49%
0.68 better than 22%
75.3 better than 20%
0.95 better than 22%
44% of 137 duels better than 13%
47% of 19 situations better than 74%
Nuke16
44% better than 16%
0.67 better than 11%
76.2 better than 20%
0.91-
53% of 75 duels right on the average
0% of 4 situations better than 1%
Cache10
40% -
0.54 -
65.5 -
0.78-
32% of 41 duels -
0% of 3 situations -
Ancient4
25% -
0.69 -
75.6 -
0.91-
28% of 18 duels -
33% of 6 situations -
Inferno4
25% -
0.48 -
71.8 -
0.59-
47% of 17 duels -
50% of 2 situations -
Vertigo3
0% -
0.85 -
88.4 -
1.18-
55% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rem1eSs plays

Across 178 matches Rem1eSs averages K/R 0.67 and ADR 74.9; the rating across the 169 rated matches is 0.94. Most room to improve: Opening duels won at 41%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 48% headshots. The strongest map is Mirage with a 53% win rate in 58 matches. In 49 of 169 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 98 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. Rem1eSs loses the most ELO on Anubis (−111 ELO, win rate 52%). Things go best on Dust 2 (+30 ELO, win rate 43%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +405. Got weaker: K/R −0.05, ADR −5.3. Unchanged in recent months: Rating at 0.92. Last 30 days: 8 matches, win rate 63%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.