Reidelas666

Germany
296 matches tracked 60 matches in 30 days
Last updated:

How does Reidelas666 play?

Rating 0.95 (from 295 matches) K/R 0.69 ADR 76.0 from 296 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 295 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 31%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (260 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 38%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 42%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 70%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 24%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.95−0.05 · Ø 1.00 better than 42%
Pistol kills per match 2.3
Knife kills 15 in 296 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.2%−0.8 pp · Ø 13.0% better than 33%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 53%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 31x 4K, 2 aces in 260 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 7%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 42%
Enemies flashed per round 0.35+0.09 · Ø 0.26 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 52%

Progress

One value per month, dashed line is the level 6 average
Whether Reidelas666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 285 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: September 2026 with 0.70.

Patterns

From the last 296 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
101 matches · 51% win rate
On Anubis −23 ELO
31 matches · 42% win rate
On Inferno −14 ELO
31 matches · 48% win rate

Reidelas666 loses the most ELO on Mirage: −28 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 2.41 · Ancient
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 296 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
51% better than 57%
0.70 better than 42%
75.7 better than 33%
0.95 better than 36%
51% of 390 duels better than 62%
44% of 55 situations better than 70%
Dust 279
52% better than 59%
0.72 better than 54%
78.4 better than 49%
0.99 right on the average
50% of 349 duels right on the average
51% of 55 situations better than 85%
Ancient32
44% better than 28%
0.72 right on the average
79.0 better than 51%
0.96 better than 47%
51% of 133 duels better than 61%
14% of 28 situations better than 7%
Anubis31
42% better than 23%
0.65 better than 21%
76.5 better than 35%
0.89 better than 18%
48% of 131 duels better than 40%
29% of 17 situations better than 29%
Inferno31
48% better than 40%
0.66 better than 28%
71.5 better than 18%
0.93 better than 33%
48% of 120 duels better than 41%
17% of 12 situations better than 9%
Nuke12
67% -
0.65 -
70.5 -
0.97-
42% of 36 duels -
0% of 5 situations -
Cache9
67% -
0.60 -
67.6 -
0.88-
38% of 34 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Reidelas666 plays

Across 296 matches Reidelas666 averages K/R 0.69 and ADR 76.0; the rating across the 295 rated matches is 0.95. Most room to improve: Utility hit rate at 26%, better than only 7% of level 6 players. Averages 15.1 kills per match with 45% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 87 of 295 matches the rating was 1.10 or higher (29%), in 139 it was below 0.90. In 260 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. Reidelas666 loses the most ELO on Mirage (−28 ELO, win rate 51%). Things go best on Dust 2 (+56 ELO, win rate 52%). Match no. 1 of the day goes best: 59% win rate, −64 ELO. Last 30 days: 60 matches, win rate 53%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.