Redzuuu

Poland
On FACEIT since 2018 61 matches tracked
ELO
2,155
Rank EU
#154,660
Poland #8,562 in Poland
Last updated:

How does Redzuuu play?

Rating 1.18 (from 40 matches) K/R 0.89 ADR 91.8 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 40 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 25% normal 0.90 to 1.09 30% weak 0.75 to 0.89 8% very weak below 0.75 10%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 17% no comparison
Opening duels won 69% no comparison

Clutch

Last one alive
Clutch 1v1 won 17% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.1 no comparison

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 9% no comparison
K/D 1.23+0.21 · Ø 1.02 better than 94%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.1% no comparison
3K rounds 6.7% no comparison
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 3x 4K, 0 aces in 14 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 39% no comparison
Utility damage per round 2.3 no comparison
Enemies flashed per round 0.04 no comparison
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Redzuuu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 47 before.

Kills per round (K/R)

0.90
JunJulAugSepOct

Best month: July 2026 with 0.92.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Cache
  2. Most kills in a match: 43 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
50% better than 44%
0.85 better than 90%
87.4 better than 82%
1.12-
65% of 65 duels better than 98%
33% of 6 situations better than 36%
Dust 29
56% -
0.82 -
89.7 -
1.15-
61% of 31 duels -
50% of 6 situations -
Inferno8
50% -
0.88 -
90.0 -
1.12-
47% of 34 duels -
33% of 3 situations -
Cache7
86% -
1.14 -
116.7 -
1.75-
89% of 27 duels -
0% of 1 situations -
Ancient6
50% -
0.77 -
83.4 -
1.08-
62% of 29 duels -
75% of 4 situations -
Anubis5
60% -
0.95 -
87.9 -
1.18-
56% of 16 duels -
0% of 1 situations -
Nuke5
80% -
0.85 -
93.2 -
1.00-
60% of 20 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Redzuuu plays

Across 61 matches Redzuuu averages K/R 0.89 and ADR 91.8; the rating across the 40 rated matches is 1.18. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Averages 19.6 kills per match with 59% headshots. In 21 of 40 matches the rating was 1.10 or higher (53%), in 7 it was below 0.90. In 14 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 1.23. Last 30 days: 7 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.