ReDLliX

Russia
On FACEIT since 2017 114 matches tracked 64 matches in 30 days
ELO ▼ 189
2,242
30-day peak: 2,447
Rank EU
#118,963
Russia #33,902 in Russia
Last updated:

How does ReDLliX play?

Rating 1.04 (from 64 matches) K/R 0.74 ADR 82.9 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 64 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.7
Knife kills 4 in 114 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 7x 4K, 0 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp
= Stayed the same
K/R at 0.73, ADR at 82.8, Win rate at 42%
▼ Got worse
Nothing clear

Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
49 matches · 37% win rate
From match 5 of the day −2 ELO
49 matches · 35% win rate
Between 18:00 and 24:00 −25 ELO, win rate 33%
On Fridays ±0 ELO, win rate 32%

ReDLliX loses the most ELO on Mirage: −50 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 2.16 · Dust 2
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
37% better than 8%
0.72 better than 41%
78.6 better than 40%
1.01 better than 45%
48% of 101 duels better than 32%
38% of 21 situations right on the average
Dust 231
48% better than 37%
0.78 better than 71%
87.8 better than 83%
1.15 better than 84%
58% of 79 duels better than 83%
54% of 13 situations better than 86%
Ancient16
31% better than 2%
0.68 better than 21%
82.7 better than 58%
0.93-
44% of 39 duels better than 13%
33% of 3 situations better than 41%
Anubis7
43% -
0.77 -
84.5 -
1.15-
55% of 11 duels -
0% of 1 situations -
Nuke4
50% -
0.63 -
73.7 -
0.79-
25% of 8 duels -
50% of 2 situations -
Cache3
67% -
0.67 -
83.2 -
0.97-
54% of 13 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ReDLliX plays

Across 114 matches ReDLliX averages K/R 0.74 and ADR 82.9; the rating across the 64 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 43% headshots. The strongest map is Dust 2 with a 48% win rate in 31 matches. In 23 of 64 matches the rating was 1.10 or higher (36%), in 23 it was below 0.90. In 64 matches with detailed stats: 7 4Ks and 0 aces. ReDLliX loses the most ELO on Mirage (−50 ELO, win rate 37%). Things go best on Dust 2 (+21 ELO, win rate 48%). Improved over the last three months: Headshots +7 pp. Unchanged in recent months: K/R at 0.73, ADR at 82.8, Win rate at 42%. Last 30 days: 64 matches, win rate 42%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.