Raven__Wit
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Weakness22% of 1v1s won and so well below the average (39%).
Weapons and aim
Average52% headshots and so well above the average (45%).
Impact
AverageExactly 2 kills in 11.1% of rounds and so clearly below the average (13.0%).
Utility and deaths
AverageDied in 77% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.96. Last 3 months: 0.90 (at the start 0.96). Clearly below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 79.0. Last 3 months: 77.4 (at the start 74.3). Just below the average (79.3).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 52% (at the start 51%). Well above the average (45%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 47% (at the start 58%). Clearly below the average (52%).
Best month: August 2026 with 1,433. Last 3 months: 1,220 (at the start 1,398).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 63%.
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Raven__Wit loses the most ELO from match 5 of the day: −32 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Inferno
- Longest win streak: 5 wins in a row · Anubis
- Highest rating in a match: 1.68 · Dust 2
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How Raven__Wit plays
Across 102 matches Raven__Wit averages K/R 0.68, ADR 76.6 and a rating of 0.92. Biggest strength: Headshot rate at 52%, better than 85% of level 6 players. Most room to improve: Clutch 1v1 won at 22%, better than only 2% of level 6 players. Averages 15.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 56% win rate in 43 matches. In 30 of 102 matches the rating was 1.10 or higher (29%), in 48 it was below 0.90. In 60 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 0.96. Raven__Wit loses the most ELO from match 5 of the day (−32 ELO, win rate 43%). Things go best on Dust 2 (+82 ELO, win rate 56%). Match no. 3 of the day goes best: 65% win rate, +46 ELO. Got weaker: Rating −0.06, Win rate −11 pp, ELO −178. Unchanged in recent months: K/R at 0.68, ADR at 77.4, Headshots at 52%. Last 30 days: 38 matches, win rate 55%, net ELO +67.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.