Raumano

France
107 matches tracked 73 matches in 30 days
Last updated:

How does Raumano play?

Rating 0.97 K/R 0.73 ADR 80.6 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 107 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 20%
better than most on level 4 about average weaker than most
Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so clearly above the average (48%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 51%+3 pp · Ø 48% better than 75%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 12%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (43%).

Headshot rate 37%−6 pp · Ø 43% better than 23%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.96+0.02 · Ø 0.94 better than 63%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.4%).

2K rounds 14.0%+1.6 pp · Ø 12.4% better than 87%
3K rounds 3.9%+0.3 pp · Ø 3.6% better than 69%
MVPs per match 2.0−0.1 · Ø 2.1 better than 49%
4Ks and aces 9x 4K, 1 ace in 107 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 66%
Utility damage per round 2.9−0.7 · Ø 3.6 better than 29%
Enemies flashed per round 0.28+0.05 · Ø 0.23 better than 66%
Deaths per round 76%+3 pp · Ø 73% better than 28%

Progress

One value per month, dashed line is the level 4 average
Whether Raumano is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 107 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −38 ELO
22 matches · 36% win rate
On Mirage −37 ELO
32 matches · 41% win rate

Raumano loses the most ELO on Ancient: −38 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Longest win streak: 5 wins in a row · Vertigo
  3. Highest rating in a match: 1.72 · Cache

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
41% better than 24%
0.69 right on the average
77.3 better than 51%
0.93 better than 42%
53% of 105 duels better than 79%
25% of 20 situations better than 21%
Dust 227
37% better than 13%
0.73 better than 74%
82.6 better than 78%
0.96 better than 53%
49% of 118 duels better than 54%
19% of 21 situations better than 10%
Ancient22
36% better than 11%
0.73 better than 71%
81.5 better than 76%
0.96 better than 61%
48% of 118 duels right on the average
38% of 21 situations better than 56%
Inferno14
64% -
0.79 -
80.7 -
1.06-
54% of 65 duels -
15% of 13 situations -
Cache8
63% -
0.81 -
86.8 -
1.13-
50% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Raumano plays

Across 107 matches Raumano averages K/R 0.73, ADR 80.6 and a rating of 0.97. Biggest strength: Opening duels won at 51%, better than 75% of level 4 players. Most room to improve: Clutch 1v1 won at 28%, better than only 12% of level 4 players. Averages 16.7 kills per match with 37% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 34 of 107 matches the rating was 1.10 or higher (32%), in 44 it was below 0.90. In 107 matches with detailed stats: 9 4Ks and 1 ace. Raumano loses the most ELO on Ancient (−38 ELO, win rate 36%). Things go best from match 5 of the day (+39 ELO, win rate 51%). From match no. 5 of the day on, things go best: 51% win rate, +39 ELO. Last 30 days: 73 matches, win rate 51%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.