Rasul_l999

Uzbekistan
89 matches tracked 43 matches in 30 days
Last updated:

How does Rasul_l999 play?

Rating 1.00 K/R 0.72 ADR 81.4 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 89 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 27%
better than most on level 2 about average weaker than most
Level 2

Compared with 581 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−1 pp · Ø 48% better than 54%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 54%
Clutch 1v2 won 17%−2 pp · Ø 19% better than 38%
Clutch kills per match 1.9+0.4 · Ø 1.5 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly above the average (0.92).

Headshot rate 36%−4 pp · Ø 40% better than 32%
AWP share of kills 13%+3 pp · Ø 10% better than 62%
K/D 1.00+0.08 · Ø 0.92 better than 88%
Pistol kills per match 3.2
Knife kills 25 in 89 matches

Impact

Strength
Damage and big rounds

2.2 MVPs per match and so well above the average (1.9).

2K rounds 13.3%+1.2 pp · Ø 12.1% better than 83%
3K rounds 3.9%+0.4 pp · Ø 3.5% better than 78%
MVPs per match 2.2+0.3 · Ø 1.9 better than 84%
4Ks and aces 11x 4K, 1 ace in 89 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.38 enemies flashed per round and so well above the average (0.18).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.4+2.1 · Ø 3.3 better than 83%
Enemies flashed per round 0.38+0.20 · Ø 0.18 better than 86%
Deaths per round 72%−2 pp · Ø 74% better than 79%

Progress

One value per month, dashed line is the level 2 average
Whether Rasul_l999 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
33 matches · 55% win rate
On Dust 2 −1 ELO
30 matches · 40% win rate
Between 18:00 and 24:00 −59 ELO, win rate 35%
On Saturdays +41 ELO, win rate 41%

Rasul_l999 loses the most ELO on Mirage: −24 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Highest rating in a match: 1.76 · Anubis

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
55% better than 75%
0.72 better than 75%
81.1 better than 83%
1.00 better than 78%
54% of 148 duels better than 84%
43% of 23 situations better than 68%
Dust 230
40% better than 24%
0.71 better than 71%
82.1 better than 84%
0.99 better than 74%
43% of 152 duels better than 28%
36% of 25 situations right on the average
Anubis9
44% -
0.70 -
82.0 -
0.97-
45% of 49 duels -
0% of 6 situations -
Ancient7
57% -
0.72 -
79.7 -
1.03-
39% of 33 duels -
67% of 6 situations -
Inferno5
20% -
0.82 -
85.4 -
1.06-
43% of 21 duels -
50% of 6 situations -
Nuke5
40% -
0.70 -
75.7 -
0.95-
44% of 18 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rasul_l999 plays

Across 89 matches Rasul_l999 averages K/R 0.72, ADR 81.4 and a rating of 1.00. Biggest strength: Damage per round (ADR) at 81.4, better than 88% of level 2 players. Averages 16.0 kills per match with 36% headshots. The strongest map is Mirage with a 55% win rate in 33 matches. In 36 of 89 matches the rating was 1.10 or higher (40%), in 33 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 1 ace. Rasul_l999 loses the most ELO on Mirage (−24 ELO, win rate 55%). Last 30 days: 43 matches, win rate 42%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.