Rashard

Turkey
On FACEIT since 2016 386 matches tracked 156 matches in 30 days
Last updated:
Next update possible in 1h 46m

How does Rashard play?

Rating 1.05 K/R 0.76 ADR 85.2 from 386 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 386 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 84%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so slightly above the average (51%).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.4
Knife kills 3 in 386 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.2%).

2K rounds 13.8%+0.2 pp · Ø 13.6% better than 53%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 59x 4K, 7 aces in 293 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 83%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 62%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 85.0, Win rate at 50%
▼ Got worse
ELO −237

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.75).

Patterns

From the last 386 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −181 ELO
56 matches · 32% win rate
On Mirage −133 ELO
52 matches · 37% win rate
On Saturdays −161 ELO, win rate 37%

Rashard loses the most ELO in match 2 of the day: −181 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.51 · Inferno
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 386 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2130
55% better than 59%
0.79 better than 69%
89.0 better than 82%
1.10 better than 67%
54% of 582 duels better than 63%
47% of 68 situations better than 73%
Anubis79
52% better than 44%
0.77 better than 58%
87.0 better than 76%
1.06 better than 52%
48% of 423 duels better than 27%
41% of 29 situations better than 56%
Inferno76
51% better than 31%
0.77 better than 47%
85.1 right on the average
1.08 better than 42%
55% of 420 duels better than 54%
47% of 30 situations better than 75%
Mirage52
37% better than 4%
0.66 better than 11%
75.1 better than 18%
0.91 better than 9%
44% of 206 duels better than 12%
36% of 22 situations better than 43%
Nuke37
41% better than 13%
0.74 better than 39%
82.8 better than 51%
1.01 better than 36%
45% of 148 duels better than 13%
45% of 20 situations better than 60%
Ancient10
70% -
0.78 -
84.2 -
1.08-
37% of 35 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rashard plays

Across 386 matches Rashard averages K/R 0.76, ADR 85.2 and a rating of 1.05. Biggest strength: Utility hit rate at 42%, better than 93% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 152 of 386 matches the rating was 1.10 or higher (39%), in 127 it was below 0.90. In 293 matches with detailed stats: 59 4Ks and 7 aces. Best month by rating: October 2026 at 1.09. Rashard loses the most ELO in match 2 of the day (−181 ELO, win rate 32%). Things go best in match 3 of the day (+143 ELO, win rate 55%). Match no. 1 of the day goes best: 59% win rate, +40 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −237. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 85.0, Win rate at 50%. Last 30 days: 156 matches, win rate 52%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.