RampagE-NYC
How does RampagE-NYC play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).
Compared with 1,880 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.02).
Impact
AverageExactly 3 kills in 3.0% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.68. Last 3 months: 0.68 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.95 (at the start 0.98). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 75.0. Last 3 months: 74.4 (at the start 75.0). Clearly below the average (80.7).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months: 52% (at the start 55%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 49% (at the start 61%). Right on the average (49%).
Best month: September 2026 with 2,418. Last 3 months: 2,177 (at the start 2,117).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 190 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RampagE-NYC loses the most ELO in match 3 of the day: −126 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Highest rating in a match: 2.91 · Dust 2
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 190 matchesCompared with players on the same level who have at least 15 matches on the map.
How RampagE-NYC plays
Across 190 matches RampagE-NYC averages K/R 0.67, ADR 74.5 and a rating of 0.96. Most room to improve: 3K rounds at 3.0%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 52% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 54 of 190 matches the rating was 1.10 or higher (28%), in 100 it was below 0.90. In 152 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: July 2026 at 0.98. RampagE-NYC loses the most ELO in match 3 of the day (−126 ELO, win rate 37%). Things go best on Anubis (+2 ELO, win rate 54%). Match no. 1 of the day goes best: 66% win rate, +1 ELO. Improved over the last three months: ELO +60. Got weaker: Headshots −3 pp, Win rate −12 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 74.4. Last 30 days: 91 matches, win rate 52%, net ELO −52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.