Rammstein997

Argentina
112 matches tracked 11 matches in 30 days
Last updated:

How does Rammstein997 play?

Rating 1.07 (from 86 matches) K/R 0.77 ADR 84.2 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 86 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 20% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 35%
Opening duels won 47%−2 pp · Ø 49% better than 27%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 50%+3 pp · Ø 47% better than 75%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.07+0.09 · Ø 0.98 better than 84%
Pistol kills per match 3.0
Knife kills 1 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.8%).

2K rounds 13.1%+0.2 pp · Ø 12.9% better than 56%
3K rounds 5.2%+1.4 pp · Ø 3.8% better than 94%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 18x 4K, 3 aces in 85 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.1).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 6.7+2.6 · Ø 4.1 better than 92%
Enemies flashed per round 0.46+0.20 · Ø 0.26 better than 90%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.21, Win rate +7 pp, ELO +269
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −4.7, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.75 (at the start 0.81). Slightly above the average (0.71).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −76 ELO
21 matches · 29% win rate
On Inferno −53 ELO
23 matches · 57% win rate
Between 6:00 and 12:00 −53 ELO, win rate 23%
On Saturdays −23 ELO, win rate 37%

Rammstein997 loses the most ELO from match 5 of the day: −76 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Nuke
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
41% better than 20%
0.78 better than 80%
84.2 better than 76%
1.11 better than 86%
52% of 108 duels better than 62%
32% of 28 situations better than 33%
Inferno23
57% better than 72%
0.80 better than 87%
87.5 better than 87%
1.10 better than 81%
53% of 98 duels better than 64%
33% of 6 situations better than 38%
Mirage13
38% -
0.66 -
74.5 -
0.92-
33% of 43 duels -
50% of 6 situations -
Ancient10
40% -
0.87 -
95.5 -
1.22-
46% of 50 duels -
14% of 7 situations -
Anubis10
30% -
0.64 -
77.9 -
1.03-
39% of 36 duels -
67% of 3 situations -
Nuke8
38% -
0.85 -
88.3 -
1.10-
43% of 21 duels -
50% of 4 situations -
Cache6
33% -
0.70 -
78.5 -
0.78-
47% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rammstein997 plays

Across 112 matches Rammstein997 averages K/R 0.77 and ADR 84.2; the rating across the 86 rated matches is 1.07. Biggest strength: 3K rounds at 5.2%, better than 94% of level 7 players. Averages 16.8 kills per match with 50% headshots. The strongest map is Inferno with a 57% win rate in 23 matches. In 34 of 86 matches the rating was 1.10 or higher (40%), in 29 it was below 0.90. In 85 matches with detailed stats: 18 4Ks and 3 aces. Best month by rating: September 2026 at 1.11. Rammstein997 loses the most ELO from match 5 of the day (−76 ELO, win rate 29%). Things go best in match 2 of the day (+27 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +27 ELO. Improved over the last three months: Rating +0.21, Win rate +7 pp, ELO +269. Got weaker: K/R −0.06, ADR −4.7, Headshots −2 pp. Last 30 days: 11 matches, win rate 45%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.