Rakuen

Kazakhstan
On FACEIT since 2022 66 matches tracked 26 matches in 30 days
ELO
2,002
Rank EU
#244,219
Kazakhstan #9,939 in Kazakhstan
Last updated:

How does Rakuen play?

Rating 1.16 (from 27 matches) K/R 0.82 ADR 91.0 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 27 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 30% normal 0.90 to 1.09 19% weak 0.75 to 0.89 7% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
AWPerEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 24%+12 pp · Ø 12% better than 91%
K/D 1.16+0.13 · Ø 1.03 better than 87%
Pistol kills per match 3.8
Knife kills 1 in 66 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.1%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 92%
3K rounds 6.8%+2.7 pp · Ø 4.1% better than 99%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 1x 4K, 1 ace in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +7.2
= Stayed the same
Headshots at 46%, Win rate at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr 2026.

Kills per round (K/R)

0.86
AprMayJunJulAugSepOct

Last 3 months: 0.85 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 40%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Ancient
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
48% better than 39%
0.84 better than 88%
91.9 better than 92%
1.18-
47% of 68 duels better than 26%
25% of 4 situations better than 17%
Dust 216
50% better than 44%
0.87 better than 93%
93.6 better than 94%
1.27-
55% of 22 duels better than 70%
100% of 2 situations better than 99%
Ancient9
44% -
0.81 -
86.4 -
1.58-
68% of 19 duels -
67% of 3 situations -
Anubis7
29% -
0.66 -
74.8 -
0.89-
36% of 22 duels -
-
Inferno6
67% -
0.91 -
104.2 -
1.07-
50% of 22 duels -
0% of 2 situations -
Nuke4
50% -
0.72 -
81.4 -
0.94-
30% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rakuen plays

Across 66 matches Rakuen averages K/R 0.82 and ADR 91.0; the rating across the 27 rated matches is 1.16. Biggest strength: 3K rounds at 6.8%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 18.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 50% win rate in 16 matches. In 17 of 27 matches the rating was 1.10 or higher (63%), in 5 it was below 0.90. In 27 matches with detailed stats: 1 4Ks and 1 ace. Improved over the last three months: K/R +0.04, ADR +7.2. Unchanged in recent months: Headshots at 46%, Win rate at 48%. Last 30 days: 26 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.