Radoola

Papua New Guinea
49 matches tracked 28 matches in 30 days
Last updated:

How does Radoola play?

Rating 1.19 K/R 0.85 ADR 90.8 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 49 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 35% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More damage per round than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherDamageHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 61%+10 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 86%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so well above the average (1.00).

Headshot rate 55%+9 pp · Ø 46% better than 91%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 1.21+0.21 · Ø 1.00 better than 98%
Pistol kills per match 2.9
Knife kills 1 in 49 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.3%).

2K rounds 16.5%+3.2 pp · Ø 13.3% better than 98%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 86%
4Ks and aces 7x 4K, 1 ace in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 94%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 53%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
Whether Radoola is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 35 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.98.

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Dust 2
  2. Most kills in a match: 42 · Ancient
  3. Highest rating in a match: 2.04 · Ancient

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
45% better than 31%
0.83 better than 91%
91.3 better than 94%
1.16 better than 91%
64% of 76 duels better than 98%
50% of 14 situations better than 81%
Dust 210
40% -
0.91 -
96.1 -
1.28-
68% of 40 duels -
22% of 9 situations -
Nuke6
50% -
0.82 -
86.1 -
1.20-
53% of 15 duels -
29% of 7 situations -
Ancient5
60% -
0.89 -
90.4 -
1.18-
56% of 25 duels -
25% of 4 situations -
Anubis3
33% -
0.71 -
84.1 -
0.92-
42% of 19 duels -
50% of 2 situations -
Inferno3
67% -
0.87 -
86.2 -
1.33-
67% of 9 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Radoola plays

Across 49 matches Radoola averages K/R 0.85, ADR 90.8 and a rating of 1.19. Biggest strength: Opening duels won at 61%, better than 99% of level 7 players. Averages 19.0 kills per match with 55% headshots. The strongest map is Mirage with a 45% win rate in 20 matches. In 25 of 49 matches the rating was 1.10 or higher (51%), in 7 it was below 0.90. In 35 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: March 2026 at 1.38. Last 30 days: 28 matches, win rate 39%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.