Rad1aL-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average55% headshots and so well above the average (47%).
Impact
AverageExactly 2 kills in 13.4% of rounds and so slightly above the average (12.9%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.71 (at the start 0.77). Right on the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 1.02 (at the start 1.07). Slightly above the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 79.5. Last 3 months: 72.6 (at the start 79.5). Clearly below the average (78.8).
Share of headshot kills
Best month: July 2026 with 61%. Last 3 months: 53% (at the start 61%). Well above the average (47%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months unchanged at 50%. Clearly above the average (47%).
Best month: September 2026 with 1,797. Last 3 months: 1,440 (at the start 1,619).
Rounds with first kill
Best month: September 2026 with 6%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Rad1aL- loses the most ELO from match 5 of the day: −22 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 1.92 · Inferno
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How Rad1aL- plays
Across 122 matches Rad1aL- averages K/R 0.73, ADR 74.8 and a rating of 1.04. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 7 players. Averages 15.8 kills per match with 55% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 52 of 122 matches the rating was 1.10 or higher (43%), in 42 it was below 0.90. In 82 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. Rad1aL- loses the most ELO from match 5 of the day (−22 ELO, win rate 44%). Things go best in match 2 of the day (−22 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, −22 ELO. Got weaker: K/R −0.06, Rating −0.05, ADR −6.9, Headshots −8 pp, ELO −179. Unchanged in recent months: Win rate at 50%. Last 30 days: 21 matches, win rate 57%, net ELO −48.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.