Rack

Sweden
275 matches tracked 44 matches in 30 days
ELO ▲ 73
3,452
30-day peak: 3,504
Rank EU ▼ 48 places
#1,189 #37 in SE
30 days · before #1,141 · best #1,141
Last updated:

How does Rack play?

Rating 1.00 (from 32 matches) K/R 0.80 ADR 86.3 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 32 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 6% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 73%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−6 pp better than 20%
Clutch 1v2 won 20%−1 pp better than 41%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 64%+13 pp better than 98%
AWP share of kills 2%−9 pp better than 13%
K/D 1.12+0.09 better than 76%
Pistol kills per match 2.8
Knife kills 3 in 275 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.6%+1.3 pp better than 76%
Rounds with 3K 4.9%+0.8 pp better than 79%
MVPs per match 2.5+0.2 better than 68%
4Ks and aces 42x 4K, 7 aces in 202 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 84%
Utility damage per round 4.4+0.3 better than 61%
Enemies flashed per round 0.29−0.01 better than 48%
Rounds with a death 71%−1.0 pp better than 54%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.80, ADR at 86.8, Headshots at 64%
▼ Got worse
ELO −372

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.80 (at the start 0.79).

Patterns

From the last 275 matches, each row based on 20+ matches.

Where does the ELO go?

On Nuke −106 ELO
28 matches · 43% wins

Rack loses the most ELO on Nuke: −106 ELO, 43% wins

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Nuke
  2. Highest rating in a match: 1.80 · Mirage
  3. Most kills in a match: 44 · Inferno

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
58% better than 73%
0.83 better than 84%
89.8 better than 86%
1.08–
54% of 471 duels better than 64%
34% of 58 situations better than 37%
Ancient70
57% better than 66%
0.78 better than 66%
84.5 better than 64%
1.02–
57% of 374 duels better than 80%
34% of 38 situations better than 42%
Cache28
61% –
0.77 –
84.7 –
0.88–
50% of 144 duels –
38% of 16 situations –
Nuke28
43% better than 18%
0.79 better than 59%
85.0 better than 54%
0.97–
56% of 126 duels better than 66%
29% of 24 situations better than 24%
Inferno20
55% better than 47%
0.77 better than 58%
84.2 better than 55%
0.76–
53% of 88 duels level
43% of 14 situations better than 60%
Dust 217
53% level
0.75 better than 55%
83.9 better than 66%
1.13–
53% of 70 duels better than 61%
67% of 6 situations better than 97%
Anubis7
43% –
0.64 –
75.8 –
1.49–
47% of 30 duels –
50% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Rack plays

Across 275 matches Rack averages K/R 0.80 and ADR 86.3; the rating across the 32 rated matches is 1.00. Biggest strength: Headshot rate at 64%. That is better than 98% of players on level 10. Most room to improve: Clutch 1v1 won at 33%. That is better than only 20% of players on level 10. On average 17.4 kills per match, 64% of them headshots. The strongest map is Cache with a 61% win rate in 28 matches. In 9 of 32 matches the rating was 1.10 or higher (28%), in 13 it was below 0.90. In 202 matches with detailed stats: 42 4Ks and 7 aces. Best month by rating: October 2026 at 1.00. Rack loses the most ELO on Nuke (−106 ELO, win rate 43%). Things go best on Mirage (+340 ELO, win rate 58%). Improved over the last three months: Win rate +5 pp. Got weaker: ELO −372. Unchanged in recent months: K/R at 0.80, ADR at 86.8, Headshots at 64%. Last 30 days: 44 matches, win rate 64%, ELO balance +117.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.