RaBoN1Kg

Morocco
On FACEIT since 2024 117 matches tracked 65 matches in 30 days
Last updated:

How does RaBoN1Kg play?

Rating 1.22 (from 67 matches) K/R 0.85 ADR 89.7 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 67 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 30% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
ClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so well above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.23+0.20 · Ø 1.03 better than 91%
Pistol kills per match 2.9
Knife kills 6 in 117 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.4%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 99%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 2.9+0.6 · Ø 2.3 better than 92%
4Ks and aces 16x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 94%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 54%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Win rate +5 pp
= Stayed the same
ADR at 90.7, Headshots at 46%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.87
AprMayJunJulAugSepOct

Last 3 months: 0.87 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
26 matches · 54% win rate
On Mirage −21 ELO
34 matches · 50% win rate
On Sundays ±0 ELO, win rate 43%

RaBoN1Kg loses the most ELO on Anubis: −22 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.63 · Dust 2
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
50% better than 42%
0.77 better than 62%
85.1 better than 70%
1.11 better than 71%
49% of 77 duels better than 36%
50% of 12 situations better than 82%
Anubis26
54% better than 55%
0.88 better than 93%
93.2 better than 93%
1.24 better than 93%
52% of 64 duels right on the average
58% of 19 situations better than 88%
Dust 225
56% better than 66%
0.88 better than 93%
89.6 better than 84%
1.26-
66% of 67 duels better than 98%
25% of 12 situations better than 17%
Ancient18
56% better than 64%
0.92 better than 94%
93.3 better than 91%
1.32-
64% of 42 duels better than 95%
33% of 9 situations better than 38%
Inferno7
29% -
0.76 -
86.1 -
1.28-
83% of 6 duels -
-
Nuke6
67% -
0.83 -
87.6 -
1.15-
55% of 11 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RaBoN1Kg plays

Across 117 matches RaBoN1Kg averages K/R 0.85 and ADR 89.7; the rating across the 67 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 19.0 kills per match with 46% headshots. The strongest map is Ancient with a 56% win rate in 18 matches. In 40 of 67 matches the rating was 1.10 or higher (60%), in 12 it was below 0.90. In 67 matches with detailed stats: 16 4Ks and 1 ace. RaBoN1Kg loses the most ELO on Anubis (−22 ELO, win rate 54%). Things go best in match 2 of the day (+53 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, +53 ELO. Improved over the last three months: K/R +0.05, Win rate +5 pp. Unchanged in recent months: ADR at 90.7, Headshots at 46%. Last 30 days: 65 matches, win rate 55%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.